Project Zomboid

Project Zomboid

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U.S. M113 APC by Papa_Chad
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File Size
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Updated
18.044 MB
2 Jan, 2022 @ 3:40pm
28 Jan @ 2:45pm
7 Change Notes ( view )

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U.S. M113 APC by Papa_Chad

Description
This mod adds M113 APC with Animated Tracks, Doors and a fully functioning Turret to Project Zomboid. It is necessary to have the Military Tool Kit installed.

The M113 is a fully tracked armored personnel carrier (APC).Extremely powerful vehicle with its tracks is the ideal vehicle to smash hordes and with your Browning M2HB carnage is guaranteed.
Resources
  • Animated Tracks
  • Tracks Sound
  • Animated Doors
  • Animated Addons
  • Armored Vehicle Body
  • Turret (It's not implemented to B41)
    The turrets have heavy coding that adds a completely new ballistics system that is independent of the systems in the Standard Game, performing calculations for each projectile independently, calculating its energy, ability to cause damage and transfix bodies, vehicles and walls.

Advantages
  • Armor - Its fully armored and can crush entire hordes without suffering damage to its body.
  • Browning M2HB - It uses the powerful 12.7 x99mm (.50 BMG) ammunition capable of annihilating anything in front of it. (Just like in real life, the projectile can transfix walls, vehicles and bodies).

Disadvantages
  • High consumption of gasoline - Because of its weight and tracks it will need much more gasoline than normal vehicles.
  • Low speed - Slowly but with style.
  • Very noisy - Make a lot of noise that can attract a lot of attention wherever it goes.
In future updates, The tracks may break and will need to be repaired, and the machine gun will not spawn in the vehicle. As the mod is in BETA, I left it installed by default in order to find and resolve any bugs it may have.

How to use the Machine Gun
  • The machine gun must be installed in the vehicle
  • You must sit in the Gunner's seat
  • You must place the 12.7x99mm (.50 BMG) Ammo Box already loaded with 12.7x99mm (.50 BMG) Round in the gun compartment.
  • Press the Right Mouse Button to aim and the Left Mouse Button to fire.
  • ATTENTION, the projectile will be fired where the barrel of the machine gun is pointing and not necessarily where you are aiming, so for more precise shots it is recommended that you wait for the turret stop before firing. (It is still possible to fire with it moving)
  • ATTENTION, when the projectile is fired, it will travel all the way until it completely loses its synergy and stops, so if there are vehicles in its path and the projectile has enough synergy, it will cause damage and may or may not transfix them. The same logic applies to walls, just as in real life a .50 BMG projectile can transfix some walls and still have the energy to destroy things in its path. So use with caution, a Browning M2HB is not a toy.

Variations
Today, there are military and police variations, which can be found in traffic jams, military zones, police stations and farms.

Future Updates
  • Military extra parts and own tools will be added to reapir them.
  • More paint variations will be added.
  • It will need to find the M2HB and then install it
  • Tracks may break with use

Known BUG
  • The barrel of the machine gun may not be visible some times.
  • The machine gun, ammunition and ammunition box can be visible even if they are not installed in the vehicle.
  • No muzzyflash (FIX)
  • Armor does not protect against firearm attacks from mods that add NPCs.

If you want me to keep updating the mod and also want to see more Tanks on Zomboid please consider supporting me, and I hope you all have fun with my mod as i have so much fun playing with it. Feel free to buy me a coffee :)
[ko-fi.com]

It is necessary to have the Military Tool Kit installed.

Please give me your feedback :)

Ask for permission
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.

Workshop ID: 2705655822
Mod ID: U.S.M113_APC_by_Papa_Chad
Popular Discussions View All (5)
28
28 Jun @ 9:54pm
B42 Bugs go here!
Papa_Chad
16
4 May @ 8:46am
B41 Bugs go here!
Papa_Chad
0
7 Jul @ 12:38am
Why does it go so fast offroad?
⫸LovesTheToothpaste⫷
568 Comments
Arthas 10 Jul @ 4:00pm 
Muy bueno, hay otros "vehiculos militares" en la workshop, que no son tanques ni nada, solo son vehiculos normales con skin de tanque.. Este es original, resistente y no aparece en cada esquina como otros, recomendado 100%:steamthumbsup:
rgrass93 10 Jul @ 1:47pm 
Why is it not letting me enter the apc?
Miscreant 10 Jul @ 8:38am 
@Ashkalion
Here's what worked for me:
1. Insert bullets into Ammo Box.
2. Enter vehicle.
3. Switch to Gunner's Seat.
4. Place Ammo Box into Browning M2HB(the compartment should be visible when you switch to the Gunner's Seat).
Askhalion 7 Jul @ 8:48pm 
Hey guys, I have a box full of bullets, but I can't shoot. I tried pressing everything, but nothing worked. I'm on B42.
DrFondue 4 Jul @ 4:47pm 
"Armor - Its fully armored and can crush entire hordes without suffering damage to its body."

Maybe true, but the engine goes from green to red in no time. Man, that was an unwelcome surprise and a very awkward getaway!
DrunkOnSuccess 27 Jun @ 10:55pm 
A further bug I just discovered: If you tow another vehicle with the APC and reload the save without detaching the vehicles, the APC will be replaced with a new vehicle. In my case it was replaced with an M1010 Ambulance with no wheels or doors.
DrunkOnSuccess 27 Jun @ 9:55pm 
@Commander Brisk it's neither, it's happening to me and my character has no driving related traits.
Greenjack 11 Jun @ 4:59pm 
As @Asaka said in B41 there is a bad behaviour, it bounces like bunny hops when going through dead zombies, losing control traction and it's pretty much impossible to drive before all corpses dissappear or get burned
Hope this will be fixed, apart from that and missing turret for B41 it's a really cool mod
Greenjack 10 Jun @ 10:54pm 
Awesome mod but unfortunately i only found 2 of them in crash events, so they need full repair, but some parts can't be repaired eventho they are stuck at 80%, in particular Tracks are at 19% in Tire sub-section but there are also "Left Track" and "Right Track" in Other sub-section and they are at 80% and can't be repaired... so i was thinking if those parts can actually go lower from a certain trashold and ofc if it's worth then repairing or just try with RNG luck and find a perfect condition one
heatdembeans 10 Jun @ 7:11am 
it doesn't give me the option to load the 50 cal bullets into the ammo box, am i missing something?