Garry's Mod

Garry's Mod

3,131 ratings
Multi Physgun
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Content Type: Addon
Addon Type: Weapon
File Size
Posted
Updated
574.809 KB
4 Jan, 2022 @ 5:52am
31 Dec, 2022 @ 9:54pm
6 Change Notes ( view )

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Multi Physgun

Description
Physics Inc. is proud to present:


The Multi Physgun! Able to carry up to 15 objects at once!
(This is a separate weapon, different from the normal physgun)
(Mainly used for moving objects)




Features:
Adjustable beam spacing ( Run + Scroll )
Settings menu in the spawnlist (Top right in options)
5 Different beam formations
Changeable color
Ability to average object distances by reloading
Several rendering toggles (multi_physics_gun_render_beams, multi_physics_gun_wiggly_beams, multi_physics_gun_draw_halo)
Server convar for limiting number of beams ( multi_physics_gun_server_beam_count )
Compatibility with prop protection addons
Can pick almost anything the Physgun can
And several other optional options!

(Physics Inc. is not responsible for loss of life or limb as a result of you using this device)



List of convars:
multi_physics_gun_beam_count
multi_physics_gun_range
multi_physics_gun_range_scroll_speed
multi_physics_gun_scroll_speed
multi_physics_gun_grab_height_offset
multi_physics_gun_grab_alpha
multi_physics_gun_beam_arrangement
multi_physics_gun_color_r
multi_physics_gun_color_g
multi_physics_gun_color_b
multi_physics_gun_render_beams
multi_physics_gun_draw_halo
multi_physics_gun_beam_segments
multi_physics_gun_wiggly_beams
multi_physics_gun_fade_near
multi_physics_gun_allow_run_scroll*
multi_physics_gun_allow_use_move_scroll*
multi_physics_gun_movement_scroll_disable*


multi_physics_gun_server_beam_count
multi_physics_gun_server_max_speed
multi_physics_gun_server_use_DefaultLimiters*
multi_physics_gun_server_use_PhysgunPickup*
multi_physics_gun_server_use_MultiPhysgunPickup*



* Can only be changed in the console


26 convars in total:
- 18 client convars
- 8 server convar



FAQ
q) How do I use it?
a) Go into the weapons category of your spawnmenu and it should be under "CodeKraken's SWEPs". and here are the instructions for defualt key binds:
Left Click: fire beams,
Right Click: Freeze grabbed objects,
Reload: Set object distances to be equal,
Scroll: Push or pull objects,
Scroll+Run: Adjust beam spacing

q) How do I change the number of beams?
a) There is a settings menu in the top right of the spawnmenu under "Options", there you can change the amount of beam among other things.

q) Does this replace the normal Physgun?
a) No.

q) Why is the Multi Physgun longer then the normal one?
a) I had to make it's FOV the same as the player's so that the beam rendering works, so that makes it look longer.

Popular Discussions View All (6)
38
2 May, 2024 @ 9:45pm
PINNED: Bug / Lua Error Report
CodeKraken
5
28 Apr, 2024 @ 7:00pm
this is bug?
Moon Fishron
5
1
8 Jan, 2022 @ 12:02pm
PHYSIC SHOTGUN IS REAL
StupadTheTrash
256 Comments
ealozgachev 6 Feb @ 11:31pm 
pliease create multi gravity gun
memeguy101 5 Nov, 2024 @ 6:33am 
Is this comepatible with reskins or replacements?
@ your service 14 Sep, 2024 @ 2:12am 
Imagen if this could be combined with the Newtonian physgun.
You'd get launched into the skybox in a instant!
Michelene 2 Aug, 2024 @ 8:11pm 
¡Wow man this is incredible!, now i can move fast various things with me, one thing tho, when you pick a freezed ragdoll it de-freezes completelly instead of just the bone you are pointing like the normal phys, you need to pose the ragdoll first to pick the bones where you want the beam or de-spacing the beams while holding the ragdoll to grab bones randomly so i guest this is intended to work in other ways. One thing i ever wanted was to make a sort of interactive puppet that you could move around as he do exactly what you want it to do without much though put in constrains or code, and having a way for example of targeting bones with beams one after another with right click or something and make that you arrange that grab all these in order would feel really great, i don't know how the "e" to spin things could be implemented but doing with it things x5 at the same time (even better if all of them has independent movement) would make this the best addon ever
crabbyease 8 Jul, 2024 @ 6:12am 
this'll be revolutionary for machinima!!
LλMBDA 25 May, 2024 @ 5:08am 
How do i make it circle instead of a default line?
Ernest2309 22 Mar, 2024 @ 7:12am 
NICCEEEE
:steamthumbsup:
addisonmossberger13 29 Feb, 2024 @ 3:00am 
hellp me
Reckless Nice Guy 25 Feb, 2024 @ 11:43am 
Can I make ragdolls walk with this thing?
happy wheels man 28 Jan, 2024 @ 9:57am 
Nice! One thing though, for some reason it can't pick up func_physboxes.