Door Kickers 2

Door Kickers 2

81 ratings
MicroOp 7
   
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Content Type: Missions
File Size
Posted
Updated
1.109 MB
5 Jan, 2022 @ 2:24am
6 Jan, 2022 @ 2:06pm
3 Change Notes ( view )

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MicroOp 7

Description
4 Operators

Local insurgents are holding a hostage at an occupied security checkpoint. Your
team is being deployed to infiltrate the compound under the cover of darkness
and retrieve them.

A small map made especially for the new night mode. With suppressors and NVGs I
find it's almost too easy, so try it loud and dark for added challenge! Any feedback
appreciated :)
3 Comments
Kris 7 Jan, 2022 @ 5:19pm 
Sometimes stuff appears 'differently' on the editor than it actually does during game-play. I've noticed this a lot, it's worth scanning over everything during a testing run, a couple of my maps have similar issues that need a good looking at since two updates ago. :steamthumbsup:
Typical_Al  [author] 7 Jan, 2022 @ 5:01pm 
@Kris Thanks for the heads up! I looked though and it seemed like the wall between them was still rendering so I'm not sure what the issue was? Just a design decision on my part but I've moved them together now.
Kris 6 Jan, 2022 @ 9:50am 
The two windows on the top building that are next to each other do not join together, there is a space between them. Besides that, very creative and cool map. Everything else fits nicely and the space is well used. Will be sure to play a couple more times!