Escape Simulator

Escape Simulator

334 ratings
The Evil Eye (Co-op adventure)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
9.066 MB
6 Jan, 2022 @ 5:39pm
13 Jan, 2022 @ 6:55pm
7 Change Notes ( view )

Subscribe to download
The Evil Eye (Co-op adventure)

In 1 collection by Jayscee
Jayscee's Escape Rooms
1 item
Description
A co-operative adventure for 2+ Players using voice communication or text chat to solve puzzles.
You can play this level in Single Player mode (answer Yes to the Skull), although the experience is specifically tailored towards teamplay.

Share clues, exchange items, work together. There are only a handfull of puzzles that can be completed without the help of a player on the other side.

General Tips:
Unfortunately, you can not change the dragging speed of an object in Escape Simulator (at least not yet). To drag something much faster: Stand between the object's destination and the object itself, grab it, and turn around towards the destination while holding the object. This little trick will save you a lot of time.

Clues:

Most clues can be found in game, but if you are having trouble with a particular puzzle, here:

1. Double doors --- The other side has a right tool for this job

2. Heavy wooden chest --- The carpenter left some nails in this one

3. Locked Coffin in the Black room --- Your side has only one number, the other side will have to keep their eyes wide open to find the other two

4. Skeleton --- Poor carpenter just really wants to drink, but all his bottles are already open.

5. Gramophone --- There is gotta be at least one record somewhere in this room

6. Locked Coffin in the Red room --- This crowbar you found sure looks like it can pry it open

7. Number lock on a cabinet --- The statue behind it appears to be holding a sword. I wonder if the other side found a weapon yet

8. Bottom drawer --- You just found a key. Now where to hang these paintings...

9. Grimoire --- These paintings had letters on them. I wonder if the other side can see the whole picture

10. Briefcase --- The back of it seems to have a curiously shaped indentation

11. Left cabinet display --- Key is in the briefcase. The small round one

12. Left cabinet shelves --- The other side has the eyes. One of the notes in your room surely has to do something with eyecolor. If only those stacks of books weren't in the way...

13. Three eyes in the Black room --- Grimoire can summon eyes beyond count

14. The other Veranda key --- One you get from the eyes, the other has something to do with time

15. Front door --- The hammer in the black coffin sure is heavy, but you should still have enough strength to drag it


And if somewhat cryptic hints are not enough, you can have actual answers:

1. Double doors --- Other side. Small wooden cabinet near the divide has an axe. Use it on the doors.

2. Heavy wooden chest --- Missing candle is on a nearby shelf. Arrange them like nails on the chest.

3. Locked Coffin in the Black room --- Your side: duck under the lamp and look up. Other side: Behind the center of the wheel and in the iris of the Eye book in the cabinet.

4. Skeleton --- Place the only capped bottle in the skeleton's hand. You can find it in the other side's small wooden cabinet near the divide. Key for it is on your side, in the bucket with skulls.

5. Gramophone --- Place the record on it and the drawers will open after a few second. The record is between the unpainted books in this room.

6. Locked Coffin in the Red room --- You get the crowbar for solving 5. Pry it open.

7. Number lock on a cabinet --- Other side. Sword inside the locked coffin has numbers on it. Cover the right side of the sword.

8. Bottom drawer --- You got the key from 7.Hallway with the divider. Hang the portraits on the nails on the white walls. You need them for 9.

9. Grimoire --- Stand on the small red carpet near the paint in the black room. Look at the wheel. You should see the word if you have solved 8.

10. Briefcase --- Place the locket you got from the skeleton on the back of the briefcase.

11. Left cabinet display --- Key is in the briefcase. The small round one

12. Left cabinet shelves --- Girls' portraits have names on the back. Marie is left and green, Lucy is right and blue. You get the eyes in 13.

13. Three eyes in the Black room --- Click on the potion on top of the grimoire if you have solved 9. Count red, green and blue eyes. You have probably missed the red eye on the potion itself.

14. The other Veranda key --- One you get from the eyes, the other by turning the clock to 6:50 like one of the notes says.

15. Front door --- Now that the path is open, drag the huge hammer from the coffin to the front door's carpet for an epic exit. No, the small one in the black room does not count.
6 Comments
Datuchi123 8 May, 2023 @ 5:21pm 
where do i place the red eye
Jayscee  [author] 24 Mar, 2022 @ 11:02pm 
@The Man of Faith Only 1 puzzle in the Red Room does not require any input from the other player. Likewise Black side also needs help in solving their puzzles.
Unless one side already knows the answers or brute-forces its way through puzzles, no side can sit idly through the level.
The Man of Faith 24 Mar, 2022 @ 1:34pm 
did this with my brother and I was on the coffin/skeleton side. I spent the entire time basically standing there with nothing to do. This was in no way equal. Spent a very long time just sitting because I couldn't help him out
Coral 28 Feb, 2022 @ 5:18am 
Turns out we didnt have the red eye placed! thank you! :)
Jayscee  [author] 28 Feb, 2022 @ 4:45am 
@Coral if all three eyes are placed in their respective places, a small key kabinet on the opposite wall (directly in their line of sight) will open
Coral 28 Feb, 2022 @ 3:14am 
We placed the eyeballs in the right spot and nothing happened. We are stuck on that currently. We have everything done and checked the hints and placed the right colored eyes in the right spot and absolutely nothing happens :((