Garry's Mod

Garry's Mod

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Items (30)
Nova Prospekt (Fully noded)
Created by MAESA
This is about 4-5 of the hl2 prison maps joined together. This is the first release, not all the doors work, but the map works fine and you get the general idea. Roadmap: -All the doors working -Lighting is done better -Cafeteria is overhauled to look like...
Rp_City17 - Build 210
Created by BoyV (Kill22pro)
This is build 210 of the City17 Garry's Mod role play map project, it is the latest officially released build created by us. Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page. I thought so much of this workshop...
No NPC Weapon Drop
Created by Buzzofwar
Very Simple Addon that stops NPC's from dropping their held weapons. - It should work with all NPC's - Saves on Performance - NPC Does NOT Drop Weapon Please do not re-upload...
Neutral MetroPolice and Citizens
Created by Zach88889
Have you ever wanted to roleplay Half Life 2 in singleplayer? Do you want to roleplay a scenerio where you are being attacked by metropolice but have them still be neutral to the citizens? Well then this is the mod for you. This Mod Includes : - 2 NPCs - M...
gm_underpass - City 17 Map
Created by TubbyTapir
gm_underpass is set on the streets of City 17, next to a nearby underpass. Features: - Rebel outpost in a cinema - Combine outpost - Underground freeway - Backyard with apartments - Streets - Underground maintenance rooms - AI Nodes (including Strider node...
Gm_toxicair
Created by Fregiscard
Thanks for support Tell me, Dr. Freeman, if you can. You have destroyed so much. What is it, exactly, that you have created? Can you name even one thing? I thought not. Welcome to the remain of City 17 gm_toxicair take place in the aftermath of the destruc...
gm_strife - City 17 Map
Created by TubbyTapir
gm_strife is set in a civil protection outpost in City 17. Features: - Fully AI noded - Rebel staging area - Warehouses - APC garage - Street in front of outpost - Cafeteria - Working emplacment gun (NPCs can use it too!) - Usable Combine doors (use the co...
gm_shoreline - Coast Map
Created by TubbyTapir
gm_shoreline takes place on the coast along Highway 17. Features: - Fully AI noded - Docks - Two sets of buildings - Water - Displacements - Working emplacement gun (usable by player and NPCs!) Background: On the outskirts of City 17 lies the Coast, where ...
C17 Trainstation
just like every other gm_trainstation or other maps that include the trainstation and city17, but this is another final one which got some moar detailz, map name is gm_c17trainstation, due to conflict with other trainstation maps. Features: -Plays during n...
Combine sniper rifle MK2
THE ONLY COMBINE RIFLE THAT USES CMODELS HOLY SHIT the only reason why im useing GDCW is because i dont want the workshop to fucking rape my own weapon base credits pillar: animations and rigging valve: model jaanus: textures me: shaders genaric default: b...
Combine Suits 2.0 [Outdated]
Created by filz0
http://i.imgur.com/7OJnABq.png !!!NEW VERSION AVAILABLE!!! http://i.imgur.com/Aa59jgV.png NecrosVideos - Well Done Showcase :), Me - Coding (poor coding), Me - Icons (kden), The Citizen Team - Overlays (Metro/Elite) , Hentai Tentacle - Vests Models, 琉璃之鸟 -...
gm_breach - Canals Map
Created by TubbyTapir
gm_breach is set during the attack on Black Mesa East. Features: - Fully AI noded - Lots of corridors - Common room - Small laboratory - Laundry room - Armory - Locker room - Outside area - Useable, friendly turrets - Fully working emplacement gun (NPCs ca...
Gmod Office Dupe
Created by The Architect
Please rate it and leave a comment if you enjoyed this building. I built it in 7 hours, i hope you like it. Do no reupload please!!!...
gm_nexus - City 17 Map
Created by TubbyTapir
gm_nexus takes place in front of a Combine fortress. Features: - Many streets - Riverbed - Large building, serving as a Overwatch nexus - HDR lighting - AI Nodes (including Strider nodes!) - Working emplacment gun - Openable Combine cell - Two openable Com...
gm_nestor - Coast Map
Created by TubbyTapir
gm_nestor takes place in a small, abandoned fishing village on the coast. Features: - Fully AI noded - Docks - A few scattered buildings - Antlion dens - Sea Background: This small fishing village lies abandoned, slowly being taken over by Antlion hives. N...
gm_hideout - Canals Map
Created by TubbyTapir
gm_hideout takes place in City 17's sewer system. Features: - Outside canal - Sewers - Rebel hideout - Fully AI noded Background: The citizens of City 17 start the Resistance movement, establishing small stations across the canals. Notes: For all weird lig...
gm_hazard - Canals Map
Created by TubbyTapir
gm_hazard takes place in canals on the outskirts of City 17. Features: - Fully AI noded - Sewers - Shanty town - Lots of water - Working emplacment gun (NPCs can use it too!) - Perfect for Prop Hunt, Roleplay and Deathmatch. Background: The Canals were use...
gm_floodgate - Canals Map
Created by TubbyTapir
gm_floodgate takes place in a dried riverbed near City 17. Features: - Fully AI noded - Working emplacment gun (NPCs can use it too!) - Gatehouse controlled by the Civil Protection - Rebel hideout in a tunnel - Openable floodgate Background: The Combine se...
gm_dugout - Outlands Map
Created by TubbyTapir
gm_dugout takes in a valley in the Outlands, close to White Forest's eastern enterance. Features: - Fully AI noded (including Strider nodes!) - Working emplacement gun (NPCs can use it too!) a) White Forest Base - Garage - Outside fortifications and bunker...
gm_excavation - Outlands Map
Created by TubbyTapir
gm_excavation takes place outside of the Victory Mines. Features: - Fully AI noded - Rebel outpost in scrapyard - Warehouses - Displacements Background: After the explosion of the Citadel, the Rebels who escaped the City are trying to reach White Forest by...
Gm_City17_Apartments
Created by ..::GooBall60
This map is based on the City 17 apartments from the early chapters of Half-Life 2. I filled in most of the parts that were inaccessible in the game and added a few extra things that I thought would fit with the style. I didn't design it with a specific ga...
gm_sector - Coast Map
Created by TubbyTapir
gm_sector takes place in the C3 sector of Nova Prospekt. Features: - Prison block - Multiple control rooms - Boiler room - Outside area with a Combine bunker - Fully AI Noded Background: Nova Prospekt used to be a prison, but the Combine transformed it int...
gm_seaside - Coast Map
Created by TubbyTapir
gm_seaside is set on a highway road along the Coast. Features: - Fully AI noded - Highway - Gas station - Restaurant - Rebel outpost - Ammo crates - Two interactive radios Story: The Resistance had many outposts along the Coast, one of them was Hostel Poin...
gm_retreat - Arctic Map
Created by TubbyTapir
gm_retreat is set in the Resistance's secret base in the arctic regions. Features: - Fully AI noded - Many rooms and corridors - Warehouses - Snowy tunnels - Computer rooms - Cafeteria Background: The Resistance took over an old, research base in the cold ...
gm_quarantine - Quarantine Zone Map
Created by TubbyTapir
gm_quarantine is set in the Xen infested quarantine zone of City 17. Features: - Fully AI noded - Canals - Train yard - Industrial complex - Infested areas Background: During the Seven Hour War, this part of the city was infested by Xen wildlife, and remai...
gm_redoubt - City 17 Map
Created by TubbyTapir
gm_redoubt takes place on the wartorn streets of City 17. Features: - Fully AI noded (including Strider nodes!) - Rebel redoubt/outpost - Enterable buildings - Ammo boxes - Working emplacment gun (NPCs can use it too!) Background: The Uprising rages on in ...
gm_plaza - City 17 Map
Created by TubbyTapir
gm_plaza takes place on one of City's 17 plazas. Features: - Rebel outpost in a church - Plaza with a church and statue - Some streets - Some breakable cover - Small rooms for hiding or placing NPC Spawners. - AI Nodes (including Strider nodes!) Background...
gm_outpost2 - City 17 Map
Created by TubbyTapir
gm_outpost 2 is set in a secret rebel base in City 17, Outpost 2. Features: - Rebel base - Shooting range - Abandoned, infested part of the outpost - AI Nodes Background: Before the uprising, the Resistance operated from hidden bases in City 17 and it's ca...
gm_outlandcity
Created by robitman
***Version 2 Released*** gm_outlandcity_v2 A small remote town map based on valve's city 17 New features include: • HDR Lighting & skybox • Redesigned buildings for realism from all perspectives (sky, ground, etc.) • Transverable roofs (Removed and replace...
Empty Hands Swep
Created by Tatrabbit
Hands by your side for roleplaying, movie making, and when you just gotta put your crowbar away! The functionality is pretty minimalist by necessity, but I've tried very hard to have a nice icon for the swep and everything, to match the theme of the HL2 we...