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Extra hint: yes, the name of the puzzle, because you have to Reset the cube
Around 11 minutes to figure it out first time.
Techniques
respawning the cube to its original place after it's done its job elsewhere
disabling fizzlers one by one to bring the cube over
bypassing fizzlers with portals in the right sequence
Really cool use of the track platform.
Remembered some of the key techniques so it's hardly really a blindrun, but it is fun. Very well-designed, aesthetic, and for the inexperienced, a good exercise in portal-management and "resetting". :P
Fun fact: Played Mercury just before this. If you see me waving my camera around wildly that's in reaction to a weird glitch I've never experienced before in which some of the sounds (namely, the portals and the cubes) seemed to have been "carried over" since they sounded like the P1 sounds. Maybe it has something to do with the fact I loaded both maps directly with the "map" command in the dev console.
Difficulty: 5/10 (much easier for those who know about cube sacrifice techniques though)
Design: 10/10
Enjoyed: 8.25/10