Project Zomboid

Project Zomboid

151 ratings
Higher Occupation Starting Skills.
   
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337.691 KB
12 Jan, 2022 @ 10:54am
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Higher Occupation Starting Skills.

Description
This mod increases the starting skill levels of all occupations and tries to retain their identity.

There's a lot of goals with this change: Making professionals more believably experts at their jobs, to reducing the grinding required with new characters, especially in multiplayer, to being an alternative to EXP multiplier sandbox settings.

Below are the full changes. I tried to keep the identity of the occupations intact, and only added skills where I thought was absolutely necessary. Balance was not in the goals of this mod, so it was sacrificed where necessary, but it wasn't completely discarded either.

Fire Officer
Axe 1 -> 2
Sprinting 1 -> 2
Fitness 1 -> 2
Strength 1 -> 2

Police Officer
Shooting 3 -> 6
Nimble 1 -> 2
Reloading 2 -> 4

Veteran
Shooting 2 -> 5
Reloading 2 -> 5

Park Ranger
Axe 1 -> 2
Carpentry 1 -> 2
Trapping 2 -> 4
Foraging 2 -> 4

Construction Worker
Short Blunt 3 -> 6
Carpentry 1 -> 2

Security Guard
Sprinting 2 -> 5
Lightfooted 1 -> 2
Sneaking 0 -> 2

Carpenter
Carpentry 3 -> 6
Short Blunt 1 -> 2

Burglar
Lightfooted 2 -> 5
Sneaking 2 -> 5
Nimble 2 -> 5

Chef
Cooking 3 -> 6
Short Blade 1 -> 4
Maintenance 1 -> 4

Burger Flipper
Cooking 2 -> 4
Short Blade 1 -> 2
Maintenance 1 -> 2

Repairman
Carpentry 1 -> 2
Short Blunt 1 -> 2
Maintenance 2 -> 6

Farmer
Farming 3 -> 6
Maintenance 0 -> 2


Fisherman
Fishing 3 -> 6
Foraging 1 -> 2


Doctor
First Aid 3 -> 6
Short Blade 1 -> 4
Maintenance 0 -> 4

Nurse
First Aid 2 -> 4
Lightfooted 1 -> 2
Sneaking 0 -> 2

Lumberjack
Axe 2 -> 5
Strength 1 -> 2

Fitness Instructor
Sprinting 2 -> 3
Fitness 3 -> 5

Electrician
Electricity 3 -> 6
Maintenance 0 -> 2

Engineer
Electricity 1 -> 4
Carpentry 1 -> 4


Metalworker
Metalworking 3 -> 6
Maintenance 0 -> 2

Mechanic
Mechanics 3 -> 6
Short Blunt 1 -> 2

Workshop ID: 2717145847
Mod ID: HigherOccupationStartingSkills
20 Comments
E E E PAPRYKA 21 Dec, 2024 @ 12:24am 
yo can u update the mod for build 42 unstable? i know it's kind of early for updates yet but damn i miss not having to shoot my entire mag to hit 3 zombies
l0v3rm4n69420 5 Dec, 2024 @ 1:02am 
How we looking for quality in the big 2025?
Any update/bugfixes planned?
Marcê 20 Jul, 2024 @ 8:08pm 
The mod doesn't work most of the time :bleach:
Cediekuuun 19 Dec, 2023 @ 3:25am 
The mod doesn't work sometimes. The cost of the occupation is increased, but the stats gained from the occupations are not. Please fix, thank you modder!
Hélios 25 Aug, 2023 @ 7:08am 
NIce
Anh_Hunk_Jager 20 May, 2023 @ 11:03pm 
some time your mod not working fix pls
Smiley_Doggo151 5 Mar, 2023 @ 5:07pm 
I am unsure if it's the mod or me, but I have been having an issue. If I choose the mechanic occupation and spawn in Rosewood, I could be spawned in the police station. I hopping that this is a me issue.
swaggersoawesome 20 Feb, 2023 @ 8:30pm 
i love you
M 20 Oct, 2022 @ 2:47pm 
Level 6 farming :ppg_human:
themonkeyhand 7 Oct, 2022 @ 10:47am 
Considering a vet is desensitized, do they actually shoot worse than a cop with one extra level?