Stellaris

Stellaris

876 ratings
[4.0] Empires Expanded
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File Size
Posted
Updated
107.618 MB
12 Jan, 2022 @ 11:47am
18 Aug @ 5:34am
117 Change Notes ( view )

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[4.0] Empires Expanded

Description
Empires Expanded expands customisation of empires and paths to take!

EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing.

Your feedback is highly appreciated! Any balance suggestions, bug reports, ideas, and other assistance is very welcome!

Check out my website for posts, devlogs, and details about my mods and other work![madeincanada.uk]

Features
This mod adds:
- 80 civics (incl. gestalt and corporate)
- 4 origins
- 4 ascension perks
- 10 species traits
- Unique edicts and policies
- Buildings and technologies
- and much more!

Add-ons & Variants
Legacy 3.14 Version
Civics Only Version
Vanilla Overhaul Submod
Recommended for use with 3 Civic Slots.

Compatibility
There is inbuilt compatibility with a plethora of other mods. These are:
- Gigastructural Engineering & More
- Stellaris Evolved
- Advanced Vanilla Buildings
- Petruxa's Ethics and Civics (and forks of it, yes that includes Bug Branch!)
- Expanded Traits, Civics, Pops, and More
- More Authorities
- Vassals Reworked and Expanded (FunEFork)
- Viable Feudalism
- Planetary Diversity
- Organic Zealots
If you have any suggestions of other mods, drop a comment below.

Localisation
The mod is currently available in:
- English
- Russian
- German (Click for localisation submod)
- Spanish (Click for localisation submod)
- Chinese (Click for localisation submod)
If you wish to translate the mod into another language, let me know.

Contact
- Leave a comment below, I will be quick to respond
- Message me in the Stellaris Modding Den in #empires-expanded

Credits & Contributors
- MadeinCanada, creator and sole developer
- ElectroHelal, initial uploader and beta testing
- Journeyman Prime, ideas man and beta testing
- Dragon of Desire, compatibility and balancing
- hanson825, work on the Dwindling Arcologies origin
- VeryOriginalName and Maraniro, translating the mod into Russian and beta testing

[discord.gg]


If you enjoy the mod, why not like and favourite it? It really helps us and also makes the mod more accessible to others. You can also leave a comment, whether good or bad.

Click below to buy me a coffee! Any donations are always extremely appreciated. Thanks! :)
[ko-fi.com]
Popular Discussions View All (3)
320
18 Aug @ 5:30am
PINNED: Bug Reports
MadeinCanada
233
1 Jul @ 9:08am
PINNED: Suggestions and Improvements
MadeinCanada
1
31 May @ 2:46am
German localisation
Kucige
806 Comments
󠁳⁧⁧ zeroissue 26 Aug @ 12:40am 
this mod doesn't work with More Societies: Infinity, it modifies the bombardment stance is there a possibility of a patch?
Anton Rabe 22 Aug @ 11:09pm 
Sorry for asking but can you update only civic and origin version ? I love your mod but it sadly dont work with Ethics and Civics Classic
MadeinCanada  [author] 18 Aug @ 5:41am 
Just sent out a patch fixing all the bug reports I've seen, thanks for those! Let me know if any issues come up.

You might have to unsub and resub for the update to take effect.
Zombieslayer1444 4 Aug @ 3:01pm 
Attempting to use research driven as your primary source of unity production is great, I have zero idea how quickly my traditions are growing and I do not care.
MadeinCanada  [author] 30 Jul @ 4:38pm 
Oh wow, thanks for the localisation! Will link it in the description.
MadeinCanada  [author] 29 Jul @ 11:59am 
Fair point, might add some sort of buff to it
Zombieslayer1444 29 Jul @ 10:47am 
Integrated cybernetics is neat, but it doesn't really have long term benefits compared to genetic manipulators. Obviously it's still insane, just less so.
MadeinCanada  [author] 9 Jul @ 3:27am 
Oh lol I see, weird that they're not that receptive about mod compat. I'll see if I *can* do anything for it. Bug Branch is probably the number 1 mod that I want to be compatible since they work well with EMEX, so defo expect an update soon! Thanks for the support
eqN 8 Jul @ 9:00pm 
As odd as it is, that string of text is a single mod name haha. The mod seemed plenty compatible at first, but digging into the files it looks like they've made some sporadic, sweeping changes. I've asked them about their own compatibility with Bug Branch recently and they were not particularly receptive, unfortunately, due to such changes. The mod is more commonly known as "MECR" I believe. To be honest, I'm probably gonna give up on the mod if there is no compatibility wiggle room on their end.

Thanks for the reply! Bug Branch and EMEX are both real must-haves for myself and many others. It's greatly appreciated you're willing to take another peek at making it compatible.