Total War: WARHAMMER II

Total War: WARHAMMER II

31 ratings
Wyvern Slayers
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
17.373 MB
14 Jan, 2022 @ 1:31am
1 Change Note ( view )

Subscribe to download
Wyvern Slayers

In 1 collection by zerg93
Mod compilation
221 items
Description
Notice: If you have any doubts or problems regarding this mod consult the QA and Known Issues sections before commenting, thanks.

This mod adds the following unit for all of the major Dwarf Factions:
-Wyvern Slayers

They are available through the main Dwarf barrack building chain and the Hall of oaths, notice that you'll also need a tier 2 Dwarf Hostelry (Drinking Hall).

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

As always: I tried my best to not make them too broken.
Keep in mind that I have tested them in custom battles only though.
That means that I'm not taking into account Lord's Campaign Bonuses.
If you have suggestions for possible buffs or nerfs let me know down in the comment section!
I'm open to changes!
NOTICE: The units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Wyvern Slayers in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-Clipping
-Some custom weapons may briefly clip or look a little out of place while performing certain model's animations
-Despite my efforts to fix LOD issues with the help of H3ro Asset editor some piece of custom weapons may disappear when zooming out just to quickly reappear when zooming in
-The Wyvern helmet mask on the officers will show a transparent/textureless part when you look at It from the front but if you look at It from behind there Is no trace of the issue, I suspect that It's another LOD problem

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.
-"Why these guys are not tied to the Slayer cult buildings?"
Because while these units are known as Slayers they are NOT part of the Slayer cult.
They did not take the Slayer Oath and while they do seek glorious battles against mighty foes like normal Slayers, they are NOT actively trying to die in the process.
In fact, they want to live to tell the tale and get horribly drunk while at It.
-"Isn't It a little hard to slay flying monsters like Wyverns with just Great Axes?"
Indeed, I might add a ranged variant with crossbows if I feel like It and/or you directly request that.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]
10 Comments
n.pedrazalis 1 Nov, 2022 @ 3:23am 
Thank you I love it
zerg93  [author] 31 Oct, 2022 @ 4:35pm 
Eventually.
n.pedrazalis 31 Oct, 2022 @ 3:29pm 
Hello can you bring to warhammer 3 please :)
zerg93  [author] 22 Aug, 2022 @ 8:50am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 18 Jan, 2022 @ 12:31am 
@Lemonz As I already said in the QA section while they are known as Slayers they are NOT part of the Slayer cult.
Lemonz 17 Jan, 2022 @ 4:21pm 
Are they meant to be Slayers, as in the red haired naked dudes? Because if they are they shouldn't be wearing armour, and if they aren't they shouldn't be called Slayers
RexJayden 17 Jan, 2022 @ 9:40am 
Hey no worries. I like your stuff and I am looking forward to its impact on TWW3! :friendship:
zerg93  [author] 17 Jan, 2022 @ 9:34am 
@RexJayden I'm kinda planning to release an all in one edition before leaving for Warhammer 3.
Gotta see if RPFM will assist me through the entire ordeal without stability issues though.
RexJayden 17 Jan, 2022 @ 9:22am 
These look so good...I hope that in time you will create an amazing compilation of your work. :Monokuma2_DGR:
Anax 14 Jan, 2022 @ 2:39am 
amazing