Call of Duty: Black Ops III

Call of Duty: Black Ops III

45 ratings
zm_tunisia
   
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3.764 GB
14 Jan, 2022 @ 8:05am
18 Jun, 2022 @ 5:23am
10 Change Notes ( view )

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zm_tunisia

Description
A zombies map inspired by Old Town by Treyarch. This map takes place in a fictional town that has been corrupted by an evil demon and your squad is tasked with destroying it. However best laid plans often go wrong and you are now fighting for your life to get away by any means.

This is my first time creating and publishing a map and I really hope you enjoy this map.

Credits to the following people who made this map possible:
Andy King (treminaor) for Buyable Ending,
M.A.K.E C E N T S for growing soul boxes,
frost_iceforge for the eye colour override,
NateSmithZombies for the Bonus Points Power up and increased perk limit,
15.AI for the custom announcer
Valve Half-Life2 Metro police.

If anyone has been missed please let me know.

Any feedback would be greatly appreciated.

Disclaimer: This map contains flickering lights.
Update: Just a quick fix for the zombie pathing in the shop area also the zombie barrier in the starting zone should be fixed to.
Update 2: Added a couple of more lights to the starting mystery-box house location also removed the pbg boxes in 2 sections so it wont be darker anymore the tunnels one does remain.
Update 3: Quick fix for zombie pathing in the tower zone as well as fixing two kill zones.
Update 4: Removed 2 zombie spawners because they were getting stuck 1 in the tower location and 1 in the closed off street, also added a couple more soul boxes, and moved the soul box to the ground in the starting mystery box house.

Update 5: Added stanin-up perk to map, also added lighting to underneath tower area. Fixed little-arnie credits to Icegrenade for finding the fix, also changed some of the debris prices so they are cheaper to purchase. Opened up the farm debris area a little.
Update 6: Added MuleKick to the three story building in the tower zone, also added a sign board to help locate the buyable ending.
Update 7: Added a hurt trigger to top of truck, also added three more mystery-box location one under the tower one in the closed of street and one in the market area. Increased the perk limit to 6 from 4.

Update 8: Added ambient sounds to the map, added more lights to darker areas including the farm, added more zombie models to the model pool, meaning different looking zombies now spawn. Changed the time in which the zombie announcer changes. Added a little audio Easter egg to test my scripting.
Added a couple of poster showing my next map.
Also added the correct announcer bonus point sound.
Opened up the road leading to the tower so now there are two ways of navigating to the tower, please be aware that if you run and slide near that area it flickers, Im aware of it.
Thank you all for playing my map.
32 Comments
KingCXV935  [author] 16 Sep, 2022 @ 10:45am 
Thanks, Hope you enjoy
Emy.69 16 Sep, 2022 @ 7:34am 
COOL AMA GO DOWNLOAD IT AND PLAY IT WITH A FRIEND
KEEP UP:luv:
KingCXV935  [author] 8 Feb, 2022 @ 1:57am 
Thanks for your feedback.
TheDawnFox 7 Feb, 2022 @ 4:01pm 
Heres full gameplay of the map:

https://www.youtube.com/watch?v=uWVbqE1vVDI

Flaws: No sounds, the map is too quiet and needs ambiance (howling wind, fire, creepy sounds, debris, etc...)
Mini bosses, the map is too wide at pap area which makes it extremely easy so maybe enable mini bosses round 15 plus?
Side quests/challenges for each area. The map is too big and all areas are the same (offer nothing but emptyness)
Try to add purpose to empty areas like box location, wallgun, perk, etc...
The gigantic building over pap should have a bigger meaning and use,maybe EE related?
The quotes are fine but they repeat quite often.

Thats all, keep modding TN
KingCXV935  [author] 29 Jan, 2022 @ 3:15am 
thanks
QFhunter 28 Jan, 2022 @ 8:45pm 
nice map!!!!!
KingCXV935  [author] 21 Jan, 2022 @ 1:50pm 
Yeah possibly, ok thank you for the idea I will think about it, also thank you much appreciated. My next map will be much smaller at least compared to my first one anyway.
Flopper 21 Jan, 2022 @ 1:34pm 
Maybe a way around that could be to give the player like a 6 or 8 perk limit and then add a way for all the other extra perk slots to be unlocked in a way that could be a challenge for the player, just an idea. Really solid map btw, can't wait to see what you make in the future!
KingCXV935  [author] 21 Jan, 2022 @ 7:35am 
Thanks for your feedback, i'm not to sure about adding more perks the only reason is I feel the map would become way to easy, however I will think about adding them, anyway thanks for playing my map
Flopper 20 Jan, 2022 @ 6:53pm 
Would absolutely love to see this map with more perk machines and more perks, like PhD Flopper, Tombstone, Who's Who, Vulture Aid, Elemental Pop, etc... . I also wish some of the perk machines had better lighting, Stamin-Up and Mule Kick look so dark even with the power on