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I completed this successfully, have to wait for the convoy to arrive then land.
Maybe a bit slow, the convoi could be 50% faster maybe ?
Since the convoy already has to go a very long distance and it necessarily takes a while I'd think it'd be prudent to spice the mission up a bit by throwing in a hostile armored convoy approaching at some point or having an enemy ground attack aircraft or two entering the theatre at some point. Aside from that just peppering a few more hostile assets left and right of the direct route would at least give the player a bit more to do, just saying.
On the final note, I absolutely 'love' the map this is on. Very nicely made, with only a few things that could use a gentle touch (smoothing out some of the hills and mountains a little because they're somewhat spiky in places and maybe connecting the airfields to the local street grid for plausibility).
First and foremost it's not finishable, at least it wasn't for me and I've flown it twice just to see if it'd happen that way again.
Objective 2 (stay with and protect the convoy) does not actually finish when the convoy arrives at it's destination.
The "This is Command, well done, go home" audiomessage plays whenever the player flies near the stranded crew of the downed aircraft, even if the convoy is still 25km away.
There are bunkers in the mission which can only be killed with GBU-39ERs at the moment, so if you tell the player to "bring all the ammo they need because they won't have the time to rearm" (which is not exactly true) it'd be nice if you also told the player to bring at least one pack of bombs, to clear hard fortifications along the route.