RimWorld

RimWorld

25 ratings
Iron Rim (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.493 MB
15 Jan, 2022 @ 11:35am
12 Jun @ 1:47pm
10 Change Notes ( view )

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Iron Rim (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
512 items
Description
Original mod by Kyos
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=768599628
If the original author requests it, I will remove this update.

Weapon retexture:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810413931

Ideology style:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856442633

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I'm a big fan of old, lost mods that deserve to come back into the light, and of more angry themed factions to rain on your parade - so here's a mod that's both!

I'm pretty excited about this one; this mod was obviously a labor of love in an early version of Rimworld and I have to say it's become one for me while updating it. The gun artwork I find simply superb, and I've now spun it out into a vanilla retexture and Ideology style as linked above. I did my usual improvements of the settlement/faction namers, etc.

This is an update of an old mod; all suggestions welcome. I'm sure the weapons aren't terribly balanced at this point.

Additional notes:

Gas masks moved to eye slot so helmets can be worn with it. Gas masks provide some toxic mitigation.

Not CE compatible. I don't use it, and have no plans to. I would happily include a patch, etc. though if someone wants to provide one.

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Original mod notes (0.15):

Adds a faction of faceless mooks for your killbox enjoyment.

A simple faction mod that should rate above pirates, but slightly below mechanoids, in challenge rating for your colony.

6 Comments
AcetheSuperVillain 10 Jul @ 11:16am 
I've always loved this mod, but it could really do with a retexture
lechkingofdead 17 Jul, 2022 @ 12:21am 
looks like i found my intrest of a diesel like iron rain i was after
daedrok-b-brok 19 Jan, 2022 @ 5:33pm 
continue좌 당신덕에 오늘도 좋은 모드 잘 씁니다. :steamthumbsup::steamthumbsup::steamthumbsup:
Fru 15 Jan, 2022 @ 12:05pm 
I'd tried a kind of diesel punk WWI setting with those mods, plus adding more horror elements with the Filthy Ork Invasion, Effigy, Beastmen, Horrors, The Dark Descent, Call of Cthulhu, mods too. Just for the sake that trying to represent a real WWI setting in Rimworld would be silly, so a sort of post-apocalyptic one would make more sense.
Zaljerem  [author] 15 Jan, 2022 @ 11:58am 
Thanks, I will look into the mods you mentioned - always looking for good mods, and possible synergy/compatibility!
Fru 15 Jan, 2022 @ 11:54am 
Perhaps add compatibility patches for that Iron Harvest mod, or the Great War mods? Even re-texture the outfits included in those for variety? Similarly including content from the Frontline mods for the purposes of adding content to raids from this faction or to make their bases more unique during player raids could be a thing?

I say all that, as these guys could work for a sci-fi WWI style setting - which is achievable with Rimworld's mods. :)