America's Army: Proving Grounds

America's Army: Proving Grounds

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FLO_Aftermath_TH
   
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Mission Type: Take and Hold
Team Size: FLO (12v12)
Map Status: Beta
File Size
Posted
Updated
279.226 MB
18 Jan, 2022 @ 6:23pm
21 Jan, 2022 @ 11:36pm
15 Change Notes ( view )

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FLO_Aftermath_TH

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13 Comments
=[R]=Lucerus 16 Nov, 2024 @ 3:26pm 
this map crashes everyone
Chindals 9 Sep, 2024 @ 5:32pm 
Lets go old man!!
=|I.C.E|=OutBack-Jack 21 May, 2024 @ 10:12pm 
seems to be a memory leak on this map mate beautiful map ..but we all get video memory Issue when starting it
Chindals 30 Mar, 2024 @ 10:51pm 
Hey =, old man not replying to my IG msg, i guess we are all super busy. now Apprentice Chef in the Kitchen.
IlSignore 22 Jan, 2023 @ 1:15am 
Very pro map, gj m8! running on UMMS SERVER. Very stable fps.
DELTATHUND3R  [author] 21 Jan, 2022 @ 11:39pm 
Updated ver 0.8
optimization post processing light and colour
DELTATHUND3R  [author] 21 Jan, 2022 @ 12:59pm 
Update Ver0.7
Removed rolling Fog replaced with fog density vol
Changed lighting, added new Post Process FX.
Removed attached spotlights from BlackHawks.
Fixed missing material issue on minor assets.
DELTATHUND3R  [author] 21 Jan, 2022 @ 1:30am 
Updated 0.6
Added sniper to Blackhawk for immersion.
Fixed blocking vols.
Added minor FX.
Optimized playable area and background
DELTATHUND3R  [author] 20 Jan, 2022 @ 4:41am 
UPDATED Version 0.5
Optimized
Fog Density adjusted
Assets draw distance applied.
Reduced FX
reduced landscape
DELTATHUND3R  [author] 19 Jan, 2022 @ 4:25pm 
Updated Version 0.4
Reduced FX
Changed Lighting
Reduced cull distance
Reduced Fog Density