Noita
31 ratings
Enemy Dialogue
   
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5.390 KB
20 Jan, 2022 @ 8:48am
21 Jan, 2022 @ 3:27pm
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Enemy Dialogue

Description
Enemies will occasionally speak, like Enemy Kill Insults but more general.
12 Comments
smegmaat 16 Sep, 2022 @ 3:50am 
killing the alchemist crashes my game. including some other crashes that dissapeared when i disabled this mod. bummer, its funny mod.
bigstrongEli 2 Jul, 2022 @ 7:20pm 
sounds dumb ngl :steammocking:
Adrich 24 May, 2022 @ 2:05pm 
I like this mod but it crashes my client every time I kill the cloud enemies with it enabled.
🍔🍔🍔 20 May, 2022 @ 3:00pm 
hi, just fyi somebody on the noita discord was crashing every time they killed the alchemist with this mod on (along with a bunch of others, so maybe some kind of interaction). details in the #bug-reports-discussion channel
IANcel 22 Apr, 2022 @ 10:31pm 
Witty, fun, love it, need it. Have it.
Thomas Jefferson 2 Mar, 2022 @ 7:01pm 
This could make for some hilarious situations depending on the lines you add
Gort 28 Jan, 2022 @ 6:22pm 
here an idea if posible building on what Czarmander302030 if the player dose a SOLID chunk of the enemy's health like say 50% or more in a single hit they will audibly panic like saying stuff like "WHAT THE HELL IS THAT WAND?!?!" or stuff like "so THIS is how i die" or even just a simple "oh shit"
MatoLabu@UkiUkiLab 22 Jan, 2022 @ 11:17am 
I think it's a bit weird that the monsters already have a line when we are seen in the distance through the fog of war.They don't "know I'm here" though... Maybe they could start saying something once they've seen us at least once.
celeste  [author] 21 Jan, 2022 @ 3:31pm 
hmm sure, not exactly that but i'll add something
The Cheese Man 21 Jan, 2022 @ 11:35am 
add damage dialouge like when they get damage they would say "Ow! that hurt!" or "Ouch!"