Avorion

Avorion

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Fleet Status Indicators
   
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Mods: Mod
File Size
Posted
Updated
288.327 KB
23 Jan, 2022 @ 11:20am
24 Dec, 2023 @ 8:47am
27 Change Notes ( view )

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Fleet Status Indicators

Description
now fully client-sided! ask your favorite server to add this to the mod-allowed list!

shows current order status, icons for blocking issues with ships in sector, and if the ship has taken block damage. an explanation:

- icons to the left of the ship's icon & reticle: current orders. support for most, if not all, current in-sector orders has been added, but if you happen to find one I've missed, please let me know in the comments. if you're in a ship, it won't show an order.
- the tiny wrench icon below the health bar: this shows current block damage, if the ship has taken any. they will become visible if the ship has taken a non-insignificant amount of block damage. stations will NOT show these icons until the ship is selected.
- icons above the ship's icon & reticle: indicate a problem with the ship's current order.


compatibility notes:
- overwrites EnemyStrengthIndicators.updateShipIcons() in data/scripts/player/ui/enemystrengthindicators.lua to prevent it from disabling indicator icons for player/alliance ships
- if your server isn't loading the mod, you might notice some delay from the time it takes for the script to update the icons. this is unavoidable, sorry!
- if you have a large number of blocks comprising ships in the sector, the blockdamage half of the script WILL cause client lag. this is also unavoidable.
1 Comments
Synthawk 27 Oct, 2024 @ 5:40pm 
This doesn't seem to work on alliance ships, any chance for an update that would get that functionality to work? Would also be nice to have the wrench icon be persistent so I don't have to click through every ship in a sector to verify if they need repairs or not.