Tabletop Simulator

Tabletop Simulator

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Kinetic Checkers
   
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Type: Game
Complexity: Low Complexity
Number of Players: 2
Play Time: 10 minutes
Assets: Scripting
File Size
Posted
82.379 KB
23 Jan, 2022 @ 8:27pm
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Kinetic Checkers

Description
Original physics-based strategy game.

Each player has their own control area where they move pieces. Your opponent cannot see your control area. The large central area, belonging to neither player, is the main playing field. To play, two players should sit in Purple and Orange and both press Ready.

The game consists of an initial placement phase and the movement phase.

During placement phase, drag and drop your checkers to place them. Checkers may not overlap, and the center of each checker may not pass the red line closer to your side. Press Done Turn when done.

During movement phase, drag your checkers to plan how they will move and press Done Turn when done. You can, and probably should, move all your small checkers. Your large checker (king) does not move on its own.

When both players have chosen their moves, checkers in the central playing field will move according to each player's choices. Any checkers knocked off the field are eliminated. When all checkers have come to a stop, a new turn begins.

The goal of the game is to knock the opponent's large checker (king) out of play. You also win if you knock all of their small checkers out of play, with your king still in play. If both kings are eliminated on the same turn, or both players lose all small checkers on the same turn without losing their king, the game is a tie.