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Old issues have been fixed, almost all of the submarines have had major overhauls and re-decorations. New logic systems provide quality of life features as well: like lights turning red when on battery power, airlock depth gauges, and turret lights that turn off automatically when not in use.
I've got a few observations regardin AI behavior.
Ailos: The doors to the engine room and control room don't have a "door" marker in their waypoints, the AI can't open it and just stands there. The AI can't reach the Status Monitor at the control room, they get stuck in running animation trying to fix it.
Perdix: the door to the control room don't have the "door" marker in the waypoint.
That's all I've seen since I did not play with the others, those are simple to fix, but you might wanna check it out.