Don't Starve Together

Don't Starve Together

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Blunderbuss Cannon (legacy)
   
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File Size
Posted
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1.030 MB
25 Jan, 2022 @ 3:00pm
26 Dec, 2024 @ 6:51am
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Blunderbuss Cannon (legacy)

Description
Bigger and badder Blunderbuss with gunpowder container and which can do AOE splash damage. You can set the recipe for:
- Easy: 4 Logs + 1 Rope + 4 Charcoal
- Retro: 2 Gears + 2 Boards + 2 Gunpowder
- Palmcone: 4 Palmcone Scales + 1 Rope + 4 Charcoal (in analogy to the Boat Cannon)
- Realistic: 1 Fake Kazoo + 1 Board + 1 Rope + 1 Gear

Options for
- A Failed Surviver setpiece with blunderbuss and gunpowder
- An ammo slot (I suggesting turning this off because of how OP Blunderbuss with AOE already is)
- Switching between flat (full damage) AOE, AOE (linearly) decreasing, and decreasing squared. Decreasing squared is probably the most realistic option but you can get frustrated at the low damage. Remember to turn up the explosion radius if you're doing one of the decreasing options.

More options for
- Let Wes spawn with a Blunderbuss and 20 Gunpowder, or let everyone spawn with this gear for PVP fun!
- Make the Blunderbuss into a Wes-specific item, so only Wes can craft and equip it
- Reload the Blunderbuss without gunpowder for more PVP fun!
23 Comments
FoxKnight64 17 Aug, 2024 @ 7:22pm 
might have been a mod conflict cause it seems to work now? (after I had removed some mods)
Also was aoe decreasing squared specifically
Username  [author] 16 Aug, 2024 @ 8:49pm 
i tried the aoe decreasing and it seemed to work fine, i d need another crash log to figure out whats crashing
FoxKnight64 16 Aug, 2024 @ 12:13pm 
aoe decreasing squared loses connection after selecting character
also saw the 400 damage option works on aoe decreasing
FoxKnight64 13 Aug, 2024 @ 4:49pm 
just got to it
seems to work based on how precise the shot is and keeps the aoe
would be cool to have a 400 damage option
Username  [author] 12 Aug, 2024 @ 11:04pm 
hey foxknight try the updated version it should work now :DSTpigman:
FoxKnight64 12 Aug, 2024 @ 11:40am 
crashed on aoe decreasing setting, but works fine on aoe flat setting
Username  [author] 12 Aug, 2024 @ 8:17am 
hey foxknight please tell me if the update's fixed it
FoxKnight64 10 Aug, 2024 @ 5:50pm 
would be cool if ya can get it working somehow
Username  [author] 4 Aug, 2024 @ 11:36pm 
ill need some time to figure out the fix, its a clash with Kokoro mod
FoxKnight64 4 Aug, 2024 @ 10:48pm 
[00:07:13]: [string "scripts/widgets/containerwidget.lua"]:31: attempt to index local 'widget' (a nil value)
LUA ERROR stack traceback:
scripts/widgets/containerwidget.lua:31 in (upvalue) oldOpen (Lua) <25-158>
../mods/workshop-3243666193/kkrmain/kkrui.lua:110 in (upvalue) old_OnOpen (Lua) <109-140>
../mods/workshop-2503437364/init/init_widgets.lua:9 in (method) Open (Lua) <7-14>
scripts/screens/playerhud.lua:374 in (upvalue) OpenContainerWidget (Lua) <359-380>
scripts/screens/playerhud.lua:388 in () ? (Lua) <382-390>
=(tail call):-1 in () (tail) <-1--1>
scripts/components/container_replica.lua:438 in (method) Open (Lua) <424-451>
scripts/components/container_replica.lua:145 in (field) fn (Lua) <137-151>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>