Starship EVO

Starship EVO

101 ratings
CV-27 Hammerhead Corvette
7
2
2
2
2
   
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File Size
Posted
Updated
1.690 MB
29 Jan, 2022 @ 1:40am
23 Feb, 2022 @ 9:40pm
5 Change Notes ( view )

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CV-27 Hammerhead Corvette

In 1 collection by TwoNiner
Lai Dai Systems
27 items
Description
Lai Dai Systems’ Hammerhead Class Corvette is a multi-role sub capital warship. Designed to carry a crew of 9, it is fully capable of engaging hostile strike craft and smaller capital ships.

Offensive armaments:
6 x Quad heat beam turrets (fires in pulse when operated by players)
8 x Anti hull point defense beams
2 x Torpedo bays []

Defensive features:
- Toggle-able shield booster (diverts power from lightcruise engines and the warp core to boost shield recharge and capacity) []
-Blast doors

Auxiliary features:
- Cargo lift for ground access
- Bow 1x1 docking port and airlock
- Dorsal 4x4 refueling port
- Landing gear
-Server room for access to ship wide logic

Special thanks:
Domovoi ( computer pack)
Double Botch ( 3 level elevator logic)
SERVO ( tool box)

Credit:
This ship is a recreation based off the Aegis Hammerhead from star citizen
20 Comments
TwoNiner  [author] 17 Apr, 2023 @ 7:11am 
@pocpoc44 yes it is, it says so in the description
pocpoc44 15 Apr, 2023 @ 6:24pm 
isnt this from star citizen?
roko711 13 Aug, 2022 @ 9:32am 
whats the landing pad blueprint
VRPlanesWalker 20 Jun, 2022 @ 3:07pm 
o7s! mad SC love!
Star_Kindler 11 Jun, 2022 @ 1:05pm 
@TwoNiner wow! I'm looking forward to seeing it!
TwoNiner  [author] 11 Jun, 2022 @ 12:02pm 
@star_kindler It took about a month from start to finish to complete this ship, stay tune for version 2 though, it's already 2 months in the making and is much more detailed than this version!
Star_Kindler 10 Jun, 2022 @ 10:09am 
Ah, thank you! Absolutely amazing ship by the way, the detail is insane. How long did it take you to build?
TwoNiner  [author] 10 Jun, 2022 @ 1:16am 
@star_kindler the turrets have some collision problems so they take awhile before they will start working, just sit in it and wait for abit, it should start to rotate.

also the turrets are AI controlled, just target an enemy spaceship and they will automatically start shooting!
Star_Kindler 9 Jun, 2022 @ 9:21pm 
Is there any way to get the turrets and weapons to fire without having to have a player controlling every one?

Also, for some reason when I get in turrets I can shoot them but can't aim them (although one time a turret randomly started moving, but when I left and entered again it stopped working. Idk what I did to get that to work).

(I am new to the game, so these could be just game mechanics I'm not understanding).