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I thought there was no problem since the damage on this craft was adapted from the "Leg Roll".
I tried setting the "Damage Stamina" value from 0 to 4.
I talked about this with movemaker suneed, who said the following:
In my experience, if the damage set for Back Counter, MMA position Counter, etc. is too low, for some reason they will repeatedly counter each other.
If I set a small value for the "back switch" damage in the Back Counter move (less than 3? Untested), the backswitch repeats forever.
If you can edit the move, you may be able to solve this problem by simply increasing the damage value.
Can you please increase the damage on this move to resolve this bug? I hope you consider. Thank you.