Crusader Kings II

Crusader Kings II

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CIsubmod Before the Schism
   
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30 Jan, 2022 @ 2:26am
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CIsubmod Before the Schism

Description
This is a submod for the Christian Immersion mod. It adds:

1) Character traits and events where Catholics, Orthodox and Barlaamites can have opinions about the differences between the rites before the Great Schism. These events and traits will not appear after the schism. The events will only appear if people are in contact with the other rites, or are highly learned or clergymen. Characters must almost always have some learning in order to have opinions about the different rites.

2) Optional gamerule to enable historically orthodox nations convert to orthodoxy if they are catholic before 1060. This can only happen under certain circumstances. For example, Serbians can go orthodox if they become catholic in a starting date where they are pagan, but not in later dates when they start as orthodox. If the Barlaamites have established their religious head people can turn Barlaamite instead of Orthodox.

3) Optional gamerule that increases the chance that iconoclast byzantine emperors turn orthodox in early start dates. This only works if you have Charlemagne DLC, since the empire starts as Orthodox in all other starting dates.

QnA:
Does this require the Christian Immersion mod?
Yes. The game will probably not crash without it, but the Barlaamite heresy will be missing and some text might look weird.
Can I use Christian immersion-Improved Genetics 2.0 compatible instead of the standard Christian Immersion?
Yes.
Why is this a submod and not included in the main mod?
There are several reasons. I have trouble updating the main mod after getting a new computer. Updating the main mod with these new traits could break savegames. I also want to keep this content optional. The last reason is that I'm considering making another submod that would be incompatible with this content.
Does this mod do anything for games starting in 1066 or later?
No.
Popular Discussions View All (1)
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30 Jan, 2022 @ 3:01am
List of cultures that may convert
Lucasia
4 Comments
Lucasia  [author] 30 Jan, 2022 @ 11:44am 
@ Imperator of Rome, I am flattered by the suggestion, but I will not make it.
Imperator of Rome 30 Jan, 2022 @ 10:53am 
Do you think you could add another submod that adds things from the Playable Theocracies mod? Effectively merging it with CI? (Playable Theocracies, that Papal election system, Inquisitors, etc. )The author of that mod has discontinued the CK2 version of PT, I'm sure they'd be willing to pass the reins over to you.
Lucasia  [author] 30 Jan, 2022 @ 5:02am 
@Whizzer thanks for the tip