Company of Heroes 2

Company of Heroes 2

54 ratings
(4 - 8) Bryansk
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
19.354 MB
21 Jun, 2014 @ 5:33am
15 Sep, 2014 @ 10:03am
4 Change Notes ( view )

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(4 - 8) Bryansk

In 1 collection by Tobeh
Tobeh's Maps
11 items
Description
Updated for Western Front Armies! Population limit is 150. A large 4v4 city map, created from aerial reconnaisance photographs taken over Bryansk. There is a mix of large open areas, long narrow streets and twisting, deadly alleyways.

"13th of September, 1943. Advancing seven to ten miles per day, Soviet troops approach the fortified city of Bryansk. German Resistance must now face a frontal assault on the city from the east, as well as growing numbers of Soviet partisans within."
13 Comments
Buckyball 8 Mar, 2016 @ 1:21pm 
Great map, thanks!
Tobeh  [author] 2 May, 2015 @ 10:43am 
I have always been in favour of the game's 100 popcap limit, but I might as well bump it a little if I get a request. I am less likely to do so on the competitive maps I do, just in case someone wants to use it for a tournament.
R3d_Rain+ 2 May, 2015 @ 7:47am 
Personally, I like the 100 popcap. If you guys noticed, under game mode or mod, there are settings to change the pop cap.
Piotr01234 4 Sep, 2014 @ 8:05pm 
Great map. I only have 2 requests for this map. First one is if you could change the camera angle. The second one is can you please make a winter version of this map with blizzards!
Rafner 28 Jun, 2014 @ 12:53pm 
Great map, played Victory point and dug-in in the middle, very fun.
Tobeh  [author] 26 Jun, 2014 @ 7:01am 
Just updated to better fit the US Army bases.
Brixx_BG 25 Jun, 2014 @ 12:26pm 
Great map, enjoy the battle :)
Tobeh  [author] 22 Jun, 2014 @ 11:27am 
Thanks. When I've found a few more bugs I'll do an update and try 150 popcap.
Dripladopeus 22 Jun, 2014 @ 11:25am 
thanks great map btw
NiXtaDaBz 22 Jun, 2014 @ 10:10am 
Lovely map, beautiful and interesting to play. AI is behaving decently too, which is always a good sign :) I think the popcap could be set to 150, as the map is not that big to justify a 200 popcap, at least imo.