Stormworks: Build and Rescue

Stormworks: Build and Rescue

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J-110 Revenant Air Defense Fighter
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File Size
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1.058 MB
30 Jan, 2022 @ 9:54pm
16 Oct, 2023 @ 4:18pm
30 Change Notes ( view )

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J-110 Revenant Air Defense Fighter

In 1 collection by Sid V
Sid's Vehicles
18 items
Description
Newquay Armed Forces Collection
Newquay Weapons Pack



DESCRIPTION





The J-110 Revenant is an All Weather Air Defense Fighter. During the design of the J/A-107, it was realized that its basic air frame could be heavily modified to fight enemy aircraft better. Its intended purpose originally was to destroy bomber formations with its formidable missiles, the BGM-14m2. However, during its design process, a lighter fighter was needed to combat enemy aircraft in turn fights, so the ARU system was added to increase maneuverability at low speeds in addition to the mechanized wing, but had the downside of reducing handling slightly. In addition to the long range BGM-14m2, it also carried the AIM-3m7, a short range AAM to destroy fighters.
STARTUP PROCEDURE:


- Ensure Primary Battery breaker is turned ON
- Enable Reserve Battery if needed
- Enable FCS System Before Takeoff
- Flip the "Fuel pump switch" on the right side of the cockpit
- Turn on the Enable Engine Switch
- Use throttle to control aircraft (1.0+ throttle is afterburner)

FEATURES:



- Maximum Speed: 1,290 Km/h Unloaded
- Maximum Speed: Mach 1.055
- Cruise Speed 500 Km/h
- Stall Speed: 280 Km/h
- Range at top speed: 200+km
- Cruise Range: 1000+ Km

- L30M Viper Autocannon with 200rnds
- 9 Pylons
- 5km Range AESA Track Radar
- 40km Range Lookdown Search Radar
- 2 Screen Multi Use MFD
- ARU system, to adjust min/max aircraft sensitivity to allow for more control at low speeds
- 22 Flares

STANDARD LOADOUT:

- 2x BGM-14m2 Long Range AAMs
- 2x AIM-3m7 Short-Medium Range AAMs
- ALQ-150 ECM Countermeasures Pod
CREDITS:



- Saky for the Radar
- Puipux for the Track Radar
- Sebastiaz for the Thumbnail and being cool.
- Pols for the MFD and Lua needed for it to work.
- Radio by WH1T3 NO1Se

--Note: Low phys mode players are advised to not use the wing pylons. If a missile is to turn mid flight, reduce speed, and it will level out.

Updates:
Minor changes to flight performance
Added AIM-3m7 AAM
Added small fix for issues with wing pylons
Added BGM-14m2
Removed 4 Missiles on Wing Pylons, due to physics detail issues. Players can choose to add weapons to these of their own accord.
Popular Discussions View All (1)
2
4 Feb, 2022 @ 11:36am
the red box
pols
121 Comments
Lisica 25 Apr @ 8:33am 
MiG-23!!!! :D
Spriteconsumer879 12 Jan @ 7:03am 
my engines goes out almost immedietly after takeoff
ChuCheetos 30 Nov, 2024 @ 2:31pm 
what if my engine goes off after take off? :steamfacepalm:
habanero7715 12 Sep, 2024 @ 5:21pm 
mig-23, is that you?
Spriteconsumer879 30 Aug, 2024 @ 5:42pm 
how to alt hold i dont know how to do it it jsut goes into water when on the intercepter with same systems it works fine
Captain Jack Sparrow 13 Aug, 2024 @ 1:00am 
nice plane, looks great and flies well, but having the throttle in the high quarter causes the engine to explode for some reason
aviationtester 18 Jul, 2024 @ 12:14am 
Where do u start the build at cockpit wings engine
aviationtester 16 Jul, 2024 @ 11:51pm 
How do the wings sweep
TheMCDONALDSlover 9 Mar, 2024 @ 10:06am 
I cant have it in the air for long since it looses speed somehow is this because i have enabled something or is it just the aircraft?
Viper 10 Feb, 2024 @ 8:03am 
For some reason after the aircraft takes off I keep losing speed I’m just flying straight at full throttle and the plane just losses speed and stalls