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It's OK man, thanks! I fixed the mods quickly because I had backups so no trouble in that regard and I'm sure I'll figure out the rest in time (I do have a lot of mods which really is a pain sometimes :p)
ah well then... I don't know man. I don't have your modding set-up so I can't directly see what's what and where certain interactions are taking place. I can't help anymore. But if you want ANY sort of Ranger back I would just re-subscribe to those mods that you deleted variantmeshdefinitions from, that way they'll be downloaded again and then just unsubscribe to this one, so at least you'll have something.
Directly deleting the variantmeshdefinitions entries in other mods led to invisible models even with this mod put on top of the load order in Kaedrin's. Should I have been deleting only certain ones or the references to Rangers within the code? I didn't touch the variantmodels stuff in the other mods btw.
in RPFM? Yes. Delete all variantmeshdefinitions relating to rangers in other mods. That is what's causing freaky model issues, their mods are pointing to certain parts and mine is pointing to others, causing... the issues.
Anything I can tweak in RPFM or something to make it play ball with the other mods? Adjusting the load order didn't work BTW.
Thank you! It could be any one of those, any mod that alters the actual models of Rangers will have those issues.
You mean eyes/noses/faces on their armors?
That was the intent! Thank you very much!