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RoA goes by a 4 (2x2) pixels per Pixel size,
meaning that every ingame Pixel you see is made of 4 pixels cause every sprite is sized up by 2x
if i can suggest you one thing, try to polish the animations so there isn't any weird stretching or inconsistent pixel-size / Pixels blending into each other,
Maybe look at some similar mod like "Lyn", "Roy", or "General (FireEmblem 6-8)"
to get an idea of what to look out for when doing this kind of animation