Project Zomboid

Project Zomboid

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Craft Engine Parts
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5 Feb, 2022 @ 12:19pm
26 Jan @ 6:10am
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Craft Engine Parts

Description

Craft Spare Engine Parts yourself!

This mod adds the magazine "The Machinist". Find it and read it! This adds three different recipes for making spare engine parts. Alternatively, you can unlock them by reaching a certain level in each required skill without ever reading the magazine (B42+ only).
  1. Needs metal working skill and more metal parts
  2. Needs mechanics skill and some additional uncommon parts
  3. Needs electronics skill and additional electronic parts
It can be used for single player but the true reason I created this is multiplayer. Because often vehicles of entire towns are stripped of their engines to get these juicy spare parts, and this mod is meant to help with exactly this issue.

Version and language support
This mod is compatible with B41 & B42. It is safe to add or remove in existing games. In version 1.3 English, German, Russian, French, Spanish (ES and AR), Traditional Chinese, Hungarian, Italian, Dutch, Polish, and Portuguese (PTBR) are supported, but on player requests and with a little help I will definitely add more.

Future of the mod
As B42 progresses, crafting is expected to get a great revamp, and a lot more recipes and items will be added. In response to this, the recipes in this mod will likely be changed in the future to better match B42's new crafting system.

Reuploading and modpacks
For server owners it can be very useful to have their own modpack. That's why I allow reuploads of my mod as part of a modpack for a server if credit is given and if the modpack is unlisted on steam and only shared with the server members. Under all other circumstances please abstain from reoploads.

Important: balancing settings

When installing the mod, it comes as four separate ones named "expensive - original", "moderate", "cheap", and "cheapest". These four mods all do basically the same, but the cost, results, and requirements of the crafting recipes are hugely different as can be seen in the images above. This allows you to choose a difficulty, how much impact you want this mod to have on your gameplay, and how much you would like to spare those poor car engines from looting.
Only choose and activate one of the four mods. If more are activated, it won't break the game, but it will cause a recipe redundancy.

I chose to implement difficulty / balancing settings this way and not via actual options within a single mod in order to prevent the need to add the ModOptions mod as a dependency. I have done this to avoid breaking people's save games and servers which already used the CEP mod before Version 1.2 and haven't got the ModOptions mod.


Workshop ID: 2744114761
Mod ID: CraftEngineParts / CraftEnginePartsModerate / CraftEnginePartsCheap / CraftEnginePartsCheapest

Also check out: Simple Rolling Papers
Popular Discussions View All (1)
5
17 Apr @ 11:01pm
Bug Reports
Titoxic
100 Comments
NerakMC 3 Jul @ 8:59pm 
what's the id for the recipe book?
Kali76 7 May @ 10:38pm 
getting a missing media error. is anyone else having this problem?
Nyagger 10 Mar @ 2:34pm 
nice mod! gonna use this in the meantime as b42.4 has broken the engine parts retrieval, making it impossible to obtain parts without finding them in auto shops
Amroth 5 Mar @ 11:11am 
Damn, I see. Do you know where you read about this bug?
Titoxic  [author] 5 Mar @ 11:02am 
@Amroth This sounds very similar to a known bug of the game in B42. It will likely happen the same way even if you do engine repairs in B42 vanilla without the CEP mod.
Amroth 5 Mar @ 6:15am 
The way parts are consumed is totally out of whack.

- If you have 8 engine parts in your MAIN inventory, they ALL get consumed for %1 repair.
- If you have 8 engine parts in your BACKPACK, only 1 gets consumed for %8 repair. (which gets lower with each part consumed).

If you keep the parts in your main inventory, it's shit. If you keep them in your backpack, it's a powerful cheat mod.
hoshie 26 Jan @ 11:25pm 
Important: Game still crashed for me after activating the mod again. BUT unsub / sub again fixed it for me.
Titoxic  [author] 26 Jan @ 6:22am 
Good news everybody! A patch was just released. I also used the opportunity to fix a few other issues. For full details take a look at the patch notes. If you encounter more problems please let me know. And please be so kind as to use the Bug Reports discussion for that in the future. Thank you!
hoshie 26 Jan @ 3:23am 
@Titoxic: Thank you for your commitment.
Titoxic  [author] 25 Jan @ 1:55am 
Thank you all. I am planning to release a patch tomorrow.