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When I was working on a Stechkin APS script for the Magnum slot, I essentially swapped the pistol classes around, making the Magnum a peashooter with a large magazine, and the pistols into dual powerful revolvers.
Then there's Custom Weapon Lab, but it doesn't allow adding secondary weapons so far.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248575057&searchtext=kel+tec
Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293211471
Anyways thx, managed to bump the mag size to 20
On another note, some magazines in gun-unfriendly places like California have limiters installed in them, so even if they look like 30-rounders, they can only hold like 10.
Man, imagine Left 4 Dead set in California, where full-auto weapons are Tier 3, and everything else is a bolt-action and/or has that hideous grip fin, and there's almost no viable melee weapons.
Open it up with Crowbar or GCFscape
Change the stuff inside
Make it into a VPK again (better use Crowbar for everything)