Arma 3
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Dynamic Recon Ops - New Esseker
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.171 MB
5 Feb, 2022 @ 10:06pm
5 Feb, 2022 @ 10:39pm
4 Change Notes ( view )

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Dynamic Recon Ops - New Esseker

In 1 collection by JediSith1981
JediSith1981 DRO (Dynamic Recon Ops) Ports
51 items
Description
Get the terrain via https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2712204589


This is a reworked version of Esseker terrain redesigned using new assets and custom lighting+weather. All vegetation, grass, clutter, textures, lighting e.t.c. have been overhauled and replaced. Some buildings and objects have been updated and replaced to new ones.

Known issues.
1. Config errors
Originally I made polished version of it back in 2019, but it used some CUP core archives(for backwards compatibility) which is not allowed.
This version uses AiA Terrain pack. An old addon which has a lot of config errors. I fixed some but there are just too many.
- Might get fixed with enough time&effort. Contact me here or in Discord if you want to fix the configs - will add as a contributor.
- Consider donating.
- CUP team - consider giving permission to use your Terrain core archives. This would fix stuff and save time. I can't use CUP mod without modifying it to achieve results because I don't have terrain sources.
2. Some buildings are stil old. Can be replaced with new if/when I get time.
3. Buildings misplacement. Can be fixed too. But currently low priority as it kinda fits the post-apocalyptic vibe anyway:)


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THIS IS NOT AN OFFICIAL RELEASE

This edit is based on the latest DRO missions by mbrdmn (4 Oct, 2019) and it includes the new Combined Arms game mode. See below for a list of the fixes and changes applied to this mission.

Dynamic Recon Ops is a randomized, replay-able scenario that generates an enemy occupied AO with a selection of tasks to complete within. Select your AO location, the factions you want to use and any supports available or leave them all randomized and see what mission you are sent on.

Designed to be simple to use but with plenty of options to customize your mission setup, the objective behind DRO is to create a way to quickly get playing a new scenario in single-player or co-op. With as few changes to the base game as possible, DRO aims to showcase the unique and varied game play that Arma 3 has to offer for smaller scale infantry combat.

Additionally, DRO has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be select-able as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Features

Playable in SP or COOP
Dynamic scripting means that no two missions are the same
Menu on startup to select a variety of options including time of day and insertion type
Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP
Virtual Arsenal to select starting loadout for both player and AI units
'Reset AI' diary entry to unstick AI units
30mins - 1hr 30mins duration
2 Comments
massimogreco1982 3 Apr, 2022 @ 2:37pm 
Your mod are very good, expecially for me that i'm both too lazy to change everytime my modlist for play various mods that have different requirements and that i play solo. XD But, a question: i've choose, in this map, for my first time, search and disable explosive device, but in the first task, everything goes fine, but in the second, even if my companions highlight the presence of explosive/other thing and i detonate them, the objective was not completed: it's a bug or i'm missing something? (sorry for my bad english)
Dator 17 Mar, 2022 @ 12:04am 
👍👍👍👍👍✌✌✌✌😎