Stormworks: Build and Rescue

Stormworks: Build and Rescue

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VLS1
   
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File Size
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279.263 KB
6 Feb, 2022 @ 8:37am
2 Mar, 2022 @ 3:41am
2 Change Notes ( view )
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VLS1

Description
It supports FCR_ that outputs ELI1 or ELI2.
Radar aiming is not possible without connecting an FCR_ that outputs ELI1 or ELI2.
FCR1M1 is attached.

Method of operation
Radar aiming mode
① Use FCR1M1 and press the auto aim button when you catch the target.
② Wait until "LOCKED!" Is displayed.
③ Press the fire button to fire.

Coordinate specification mode
① Set waypoints at the target coordinates.
(2) Enter the target coordinates and altitude in the keypad.
③ Press the sitting mode specification mode button.
④ Press the fire button to fire.


Corresponding FCR_
・ FCR1 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2726629826
・ FCR1M1 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2745181288
・ FCR1M2 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2772825958
・ FCR1M3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2772827549

You can remodel it.
You may distribute it secondarily (if you modify it).
You can incorporate it.
You can make a video.
You don't have to get permission.

(I used Google Translate.)
10 Comments
猫好き  [author] 14 Jun @ 7:31am 
もちろん、使用してもOKですよ!
ちなみにクレジット表記なしでもOKです

Of course, you can use it!
By the way, it's also OK without crediting it.

(I used Google Translate)
drachidrachu 13 Jun @ 12:04pm 
thanks, i figured it out! im making a frigate right now, im not planning on ever uploading it to the workshop, but if i do, do i have permission to use some of your weapon systems for it (with credit of course)?
猫好き  [author] 11 Jun @ 2:50am 
1. Duplicate the missile launcher by copy and paste.
2. Merge the duplicated launcher into the main body and connect a power node to the hatch.
3. Connect the "ELI2" composite of the FCR1M1 to the "ELI1 or ELI2" composite of the launcher microcontroller.
4. Place a launch button for the duplicated missile and connect the power node.
5. Connect the logic node of the launch button to the "Fire" logic node of the launcher microcontroller.

After capturing the target with the FCR, press the launch button and the missile for which you pressed the button should be launched.

(I used Google Translate)
猫好き  [author] 11 Jun @ 2:49am 
①ミサイルのランチャーをコピー&ペーストで複製してください。
②複製したランチャーを本体にマージし、ハッチに電力ノードを接続してください。
③FCR1M1の"ELI2"コンポジットをランチャーのマイコンの"ELI1 or ELI2"コンポジットへ接続してください。
④複製したミサイル用の発射ボタンを設置し、電力ノードを接続してください。
⑤発射ボタンの論理ノードをランチャーのマイコンの"Fire"論理ノードへ接続してください。

FCRで目標を捉えてから発射ボタンを押せば、ボタンを押した方のミサイルが発射されるはずです。
drachidrachu 8 Jun @ 1:55pm 
how would i use it for multiple launchers
Striasmin 25 May @ 3:38am 
Great build, have been using it from release:steamthumbsup:
Fritekot 30 Apr, 2023 @ 3:26pm 
Cool.

Now make it radiological.
Ambassador Kosh 18 Mar, 2023 @ 2:55pm 
I love you okay?
TheCoolTimeLord 8 Feb, 2022 @ 12:59am 
excited to test this!
進取 6 Feb, 2022 @ 2:08pm 
nice