Arma 3
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Dynamic Recon Ops ACE - Cam Lao Nam
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Cam Lao Nam
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
3.247 MB
15 Feb, 2022 @ 6:05pm
7 Jan @ 7:29pm
25 Change Notes ( view )
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Dynamic Recon Ops ACE - Cam Lao Nam

In 1 collection by chazbotic
Dynamic Recon Ops ACE
133 items
Description
This is not an official port of Dynamic Recon Ops, original mission credit to
mbrdmn. This port is designed to better integrate DRO with ACE3 and requires both CBA and ACE3.

Dynamic Recon Ops is a randomized, replayable scenario that generates an enemy occupied AO with a selection of tasks to complete within. Select your AO location, the factions you want to use and any supports available or leave them all randomised and see what mission you are sent on.

Designed to be simple to use but with plenty of options to customise your mission setup, the objective behind DRO is to create a way to quickly get playing a new scenario in singleplayer or co-op. With as few changes to the base game as possible, DRO aims to showcase the unique and varied gameplay that Arma 3 has to offer for smaller scale infantry combat.

Additionally, DRO has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be selectable as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Main Changelog: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/2640199506

Features

  • Playable in SP or COOP.
  • Dynamic scripting means that no two missions are the same.
  • Menu on startup to select a variety of options including time of day and insertion type.
  • Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP.
  • Virtual Arsenal to select starting loadout for both player and AI units.
  • Compatible with CUP, RHS, and 3CB factions.


Updated Features

  • Up to 16 players or AI with scaling enemy numbers so even large groups are challenged.
  • ACE Arsenal available in the Team Planning area and with certain resupply crates.
  • When ACE Medical AI is enabled, AI teammates will heal themselves, and an AI medic will heal others.
  • Updated player enumeration with CBA for reliability for many internal scripts and functions.
  • Updated compatibility with ACE3 3.13.0 medical re-write (fixed invincibility bug, compatibility with Diwako's Armor Plate System, et c).
  • By default, player voices are set to "No Voice" to prevent call-outs.
  • Hostile Civilians have more "typical" insurgent gear.
  • Added additional location types for AO selection.
  • Extended AO now searches in a larger radius for more locations to add, and up to five additional objectives can be added. Enabling both Extended AO and five objectives can create 10 or more objective, demanding a lot from players, so use with caution.
  • Number of selectable objectives has increased from three to five. If used with Extended AO, this can generate over 10 additional objectives, use with caution.
  • ACE Arsenal interaction for team members so you can customize their gear with ACE Arsenal instead of BIS Virtual Arsenal.
  • Added support for factions created with ALiVE's ORBAT (assuming the faction is properly made per ORBAT's documentation).


S.O.G. Prarie Fire Features

  • Includes support for TFAR and ACRE radio configurations for SOG PF radios rather than the ones from the addons for a bit better immersion.
  • Removed combat deafness and tinnitus effects from ACE Hearing because sometimes you just want to hear the M60 chug.
  • Minor tweaks to factions so they are enumerated properly in DRO menus.
  • Added SOG PF radio support module parameter and configuration using the SOG PF radio backpacks so you can now call in a Spooky or Daisy Cutter.


Included Fixes

  • Fixed server-side targetting by AI (Lock-On Fix), with thanks to Knobb Manwich at SA.
  • Fixed issue with "Take and Hold" task not completing in some instances.
  • Fixed some factions missing vehicles.
  • Other minor bugfixing.


How to Access ACE Arsenal

  • When in the Team Planning area, press the Escape key to exit the menu.
  • You will have a prompt to Open ACE Arsenal via the Action Menu; press your Use Default Action key to open the ACE Arsenal.
  • Create or load your loadout and Close the ACE Arsenal interface.
  • Use the Action Menu (typically Scroll Wheel) and select the Open Team Planning menu action and click Ready in the corner to continue the mission.
8 Comments
chazbotic  [author] 4 Jan, 2023 @ 11:42pm 
@76561198192726397
while a bit of effort was taken to choose the APEX green hescos, the compositions that are randomly spawned are as-is and not period correct. doing so would require creating new compositions entirely unfortunately, which is quite time consuming.
76561198192726397 4 Jan, 2023 @ 6:01pm 
does this have time-period appropriate sites and objects? would be weird seeing hesco barriers and stuff in vietnam. would totally kill immersion.
chazbotic  [author] 18 Feb, 2022 @ 10:47pm 
@BATO
sure thing
receipt.img 18 Feb, 2022 @ 4:13pm 
Can you make Tria please?
Grizz_FMJ 16 Feb, 2022 @ 5:17am 
Okay thanks for the info. Guess I'll just use the fires in DRO for now ! I wish I had thw know how to do scripting. Lol.
chazbotic  [author] 15 Feb, 2022 @ 10:08pm 
@Grizz_SS
unfortunately no, unlike insurgency, the mission generator depends on scripting to create/assign fire support. i've been working on a fix for dedicated servers where it is broken, however currently it is only functional on self-hosted servers (or non-dedicated servers). i do not have a working, reliable fix for fire support at this time.

hopefully once i get some time away from work i can finally get something working for it.
Grizz_FMJ 15 Feb, 2022 @ 7:43pm 
Edit : saw you added the era appropriate radio. Excellent. Does this allow you to use for call for fire ? I'm not sure of the mod .. but in Batons Insurgency Vietnam Cam Lao / SOG version the radio can call for fire on a mini map . 2 stations , each with roughly 6+ types of fire and shows the target blast radius on mini map. Extremely useful, especially in a hurry. Also , very fun lol.
Grizz_FMJ 15 Feb, 2022 @ 7:38pm 
You the man! Thanks for the quick upload dude!!