Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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No infant mortality
   
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Tags: mod, Campaign
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329.287 KB
16 feb 2022 om 21:40
18 apr 2022 om 0:57
7 wijzigingsnotities (weergeven)

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No infant mortality

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Removes infant mortality and adjusts chances of generals having children so they have enough but not excessively many. Still an ongoing development. This was tested with DeI, but it should work with vanilla or other conversions, as it only changes basegame tables.
As usual, load on top. There will only be mod conflicts if you load mods which do the same things, i.e. use the same tables.

Apparently this will only take effect in a new campaign. The game seems to create the seed for which kids are born at game start based on the values in the file at the time, and then it will use that seed to decide who gets born even if you change the file. It seems to work well now. The family_rounds_between_children value is currently at 16 turns, so ages of sons will be at least 4 years apart. If you play this with a different turns-per-year mod, you might want to adjust that.
But results are much better than having a bunch of dead infants in your family tree.
6 opmerkingen
MacKenzie 3 mrt 2023 om 18:39 
My children never die, but they are way too less in my family tree
I dont get why my heir the only one in family tree produces 2 or 3 children max, after the age 40 doesnt make a baby, please update the mod with higher chance of child to be born and have no cap between turns or according to imperium level or already hired generals
I tried to use packfile manage but i dont understand where to look and how to edit lol
Please help bro, i cant play rome 2 coz my family tree is too small, i start new games over and over again because my generals or their wifes are cold.
General Madman 23 nov 2022 om 17:07 
does this work with the dlc packs, such as empire divided?
Rhetor  [auteur] 24 jul 2022 om 1:43 
If you are just tired of large family trees, you can try to lower some of the values in your mod. Just ope this mod in packfilemanager, find those values in the DeI pack (or Rome 2) and lower them a little.
Hitherasteroid7 19 jul 2022 om 19:44 
sad hopefully you find time and motivation to update : ) I get tired of large family trees lol
Rhetor  [auteur] 18 apr 2022 om 0:59 
Yeah, it's not entirely working. I tried getting it to work for a while and Jake Armitage game me some hints that might have fixed it. I updated it to the version from my data folder, which I think has those fixes in it. So it might work now. But I'm no longer active in Rome 2 modding, so I don't know for sure.
p.nieciengiewicz 27 mrt 2022 om 14:29 
I think something is wrong because the children are dying.