Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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Bus From BeamNG
   
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Bodies: MPV
Decade: 80s
Type: Bodies
Game Engine: UE4_27
File Size
Posted
Updated
7.032 MB
17 Feb, 2022 @ 4:50am
7 Apr, 2022 @ 11:51pm
2 Change Notes ( view )

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Bus From BeamNG

In 1 collection by Bandito dorito
Subbed mods
435 items
Description
This is one of my First Mods so not everything would work perfect

The Year is 1987 And This can hold the new 75L V16 (In the rear engine configuration) have fun :)
Cutouts do not work and fixtures will sink into the body
(Happy to send the files for anyone who wants to continue this)

If you put a massive engine in the bus and export it to BeamNG it may not move, this is because the engine is too big that the nodes are touching the ground. This can be fixed with some simple jbeam editing in the engine_structure file
So you will most likely experience a problem where it will not turn and you hear a bang in BeamNG (This appears to have been fixed at some point in the Automation Exporter)
20 Comments
Robinec1 7 Feb @ 7:53am 
is it working for bus rutes?
Robbie 28 Jan @ 12:55am 
i love this mod even tho its a pain to make a engine that will actually move it it still works well without issues :steamthumbsup::steamhappy:
Naniwara 19 Mar, 2024 @ 8:25pm 
does this work in beam atm?
Bandito dorito  [author] 19 Jan, 2023 @ 9:10pm 
SherwoodGaming 18 Jan, 2023 @ 11:25am 
If u can, maybe you can do an rv moterhome body?
ThatOneName 11 Oct, 2022 @ 9:12pm 
Rear wheels keep blowing up instantly after spawning in. after latest automation update. Is there a fix?
Bandito dorito  [author] 1 Jun, 2022 @ 12:24am 
Are you in the openbeta?
enzobenjamincrombie 31 May, 2022 @ 11:43pm 
for me it does not show how do i get the bus so i can do things
gizmo913 12 May, 2022 @ 4:29pm 
ah, yes, i can finally make a quad turbo v16 drag bus
Deadmau5UltraAnimals 22 Apr, 2022 @ 9:20am 
This is a really cool effort. thanks for your patience on this project, hope to see more content from you!