Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Arpad
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Leaders
File Size
Posted
21.296 MB
18 Feb, 2022 @ 2:20am
1 Change Note ( view )

Subscribe to download
Arpad

In 1 collection by Teddyk
SLHC Leaders
41 items
Description
Content
Adds a single leader to the game.
Arpad - Verszerzodes
Military units claim one tile. Cities founded within 2 range of razed City or Barbarian Outpost yield +2 Production, +2 Culture and start with free Ancient Walls.
Game version
Mod was created for and tested on the newest available version with all DLC content, see upload/update date respectively.
4 Comments
Knoblauch_ 17 Oct, 2024 @ 4:15pm 
Played a game as Arpad. Felt pretty weak but I liked the ideas and the mod worked as advertised. I was able to found a few cities that got free walls and yields from barb camps that I'd cleared, but razing a city just for those bonuses doesn't seem worth it.
I think it would be great if the bonus for founding a city near a razed city specifically would be immense---maybe a percentage production/culture boost + free buildings. Make it so that you're actually incentivized to raze and refound a city, even if the captured city had some infrastructure in it already.
Knoblauch_ 17 Oct, 2024 @ 4:09pm 
It works like Cree's ability. The first non-owned tile that a military unit enters is claimed by your city. So make sure to found your capital before moving your starting warrior to get a free tile from turn 1.
treozukek 27 Aug, 2024 @ 12:28am 
I'm guessing it means the city's borders expand by 1 when training a military unit.
Lord Of the flies 3 Jan, 2024 @ 4:13pm 
I dont know what exactly you mean by military units claim one title. Like they can culture bomb?