RimWorld

RimWorld

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Mining Skill Overhaul
   
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Mod, 1.3
File Size
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437.324 KB
18 Feb, 2022 @ 10:10am
23 Mar, 2022 @ 12:34am
2 Change Notes ( view )

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Mining Skill Overhaul

Description
[ko-fi.com]



Vanilla chunk yield chance is a flat %25 on every skill level and stone type. This mod aims to change that, rewarding mining more. Also it could be a problem for logistics.


A new pawn stat called ''chunk yield chance'' is added.

From level 1 to 10, each level provides %5 increase to the stat.

From 11 to 20, each level provides %2.5 increase to the stat.


At level 10, pawns have a %75 chance of dropping chunks.

At level 20, pawns have a %100 chance of dropping chunks.


The increase can be modified with basic XML knowledge.



C# was provided by Soky.
27 Comments
Pinenuts 22 Nov, 2022 @ 12:18am 
:(
Vaphal 10 Nov, 2022 @ 2:41pm 
@Victor Didn't work for me.
Victor 22 Oct, 2022 @ 6:29pm 
Does it work on 1.4?
Myrleia  [author] 25 Mar, 2022 @ 3:36am 
Mhm.
reallyhairydave 25 Mar, 2022 @ 2:48am 
I will test on my next game and let you know if it has problems
Myrleia  [author] 23 Mar, 2022 @ 11:19am 
Dunno. The max chance is at 20 level anyway. Unless you modify the StatDef, you won't see a change.
reallyhairydave 23 Mar, 2022 @ 11:03am 
Will this work for unlimited skills (over 20)?
Myrleia  [author] 23 Mar, 2022 @ 12:35am 
Alright. Fixed!
Myrleia  [author] 22 Mar, 2022 @ 7:06am 
Hey. The updating function somehow messed up for some reason. It didn't update the mod but it got fixed. About the percentages, you may be right. I'll consider that.
The1Grenade 22 Mar, 2022 @ 6:29am 
@Miathea - any update on that error fix?

Unsolicited feedback: I've been thinking that this 100% chance doesn't really feel right in a game designed around randomness. Stone formation isn't naturally a perfect process, there should always be a chance to fail to create a chunk. If you did 4% & 1.5% you'd end up with an 80% final drop chance with a level 20 miner.
I'll adjust for myself, but just thought I'd drop my 2 cents here for consideration.