Tabletop Simulator

Tabletop Simulator

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El Grande [SCRIPTED]
   
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5
Language: English
File Size
Posted
Updated
877.109 KB
18 Feb, 2022 @ 9:12pm
19 Feb, 2022 @ 11:10am
2 Change Notes ( view )

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El Grande [SCRIPTED]

Description
This is an unofficial scripted mod of El Grande.

Features
  • Scripted setup.
  • Automatic arrangement of caballeros when placed in regions/court/province.
  • Game UI that tracks turn order, current turn, rounds, and cards played.
  • Scripted region and castillo scoring including grande, king, and mobile scoreboard effects.
  • Buttons to quickly move caballeros between the province and court, and between court and regions.
  • Buttons to quickly move score markers around the track.
  • Easy to use secret region selectors with ready/reveal/hide buttons.
  • Rewind Time support.

Notes
Place Grandes and the King on snap-points (or on/near square region zones).

To use your region selector:
  1. Hover over the tile inside your hidden zone and press number keys 1-9 to select a region. (The number of each region is shown on the main board).
  2. Then click your ready/not ready button.
  3. When all players are ready, the 'Reveal Region Selections' button will become enabled.

During the 'Play Power Cards' phase of each round:
  • Play a card from your hand onto the center space of your player board (a snap-point is there to help).
  • Each player’s card is checked at the end of every turn, so it can be changed/corrected until the 'Execute an Action Card' phase.
  • Cards will be flipped over at the end of each round. The scripts expect only one face-up card on the center space of your player board.
Please report errors/bugs in the comments. Ratings are appreciated.

Acknowledgements
Game components are from the mod by NETes.
Player boards are from the mod by BigToe.
Meeples by Huggy Bear.
Table by MrStump.

About the Game
El Grande (1995)[boardgamegeek.com]

In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights in the form of colored cubes) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.

In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply).

A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king pawn. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards varying from round to round.

The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had stashed there into the region you had secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande (large cube) and in the region containing the king.

Awards & Honors
1997 Årets Spil Best Adult Game Winner
1996 Spiel des Jahres Winner
1996 Deutscher Spiele Preis Best Family/Adult Game Winner
1995 Meeples' Choice Award