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I'm looking at your DCC_AcceptedCultureSpreads.txt, specifically:
random_neighbor_province = { # at least 1 neighboring province of the owner must already be of the new culture
limit = {
has_owner_accepted_culture = yes
owned_by = PREV
is_core = PREV
controlled_by = PREV
}
random_neighbor_province = { # will be ROOT
limit = {
province_id = ROOT
}
change_culture = PREV # this double scope switch allows us to use a specific accepted culture here
}
}
And trying to somehow adapt this into my event in reverse, or something, but I can't figure out how I can ROOT/PREV/FROM/whatever the neighboring culture into the specific province in question.
I also just play it rarly (have too many good games XD)
Thank you!, and Enjoy!