Project Zomboid

Project Zomboid

92 ratings
OBSOLETE: Near Infinite Lightbulbs
   
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26 Feb, 2022 @ 10:16am
26 Feb, 2022 @ 10:40am
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OBSOLETE: Near Infinite Lightbulbs

Description


Obsolete as of 41.78.7
You can now use the base game's sandbox settings to disable or extend the life of light bulbs. This mod is no longer needed.



Original Description
Adjusts all light bulbs and their color variants to last to their maximum allowable value.

By default bulbs last to 100% condition. This mod adjusts them to reach their maximum integer value of 2,000,000,000. Thus "near infinite" . Built upon the foundation previously created by "LongLifeBulbs" and utilizes the "Item Tweaker API"

NOTE: The primary purpose here is to provide longer lasting lights for your house/base, however it will affect lights in cars as well. Existing "in-use" lights will need to be picked up and placed back in to their devices to get the new values. Cars will still show as 100% once installed but should have the 2 billion percent values.

All light bulbs (plain and colored) are configured with this new value of 2,000,000,000 max condition.

Source: Github[github.com]

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Workshop ID: 2766243693
Mod ID: NearInfiniteBulbs
21 Comments
intnox 30 May, 2024 @ 1:36pm 
Still works, because the vanilla feature, does not affect car lights.
Fluffy 7 Oct, 2023 @ 4:45pm 
This mod was amazing before it became a vanilla feature. Thankyou :spiffo:
rosedragon 20 Nov, 2022 @ 8:21am 
Thanks on keeping this, I still need it since im on 41.73 ^^
Σnzz 15 Oct, 2022 @ 2:12am 
thx! you solve my war of lightbulbs:lunar2019grinningpig:
Spunky McGoo™ 29 Aug, 2022 @ 7:02pm 
@jojomo72 reinstalled itemtweaker and it does seem to have fixed it so far, i noticed the car percentage being 2.000,000,000
jojomo72 26 Aug, 2022 @ 10:20am 
@Spunky McGoo™

Do you have a item Tweaker API installed?. Even if you did in the past, check to make sure you still have it now. For some reason my Item Tweaker API disappeared from my mod list and caused this mod to stop working. After I redownloaded it and enabled it in my existing save this mod worked again.
Spunky McGoo™ 21 Aug, 2022 @ 10:41pm 
Doesn't seem to be working, I've removed and replaced bulbs but they're still breaking quickly. Do I need to explore a new cell and find newly generated bulbs?
Drow 6 Jul, 2022 @ 7:58am 
Thanks!
Orc  [author] 6 Jul, 2022 @ 7:12am 
The ItemTweakerAPI has been built into the mod. So if you have it installed separately great, if not no big deal.

In order to apply the new values, you usually have to take existing bulbs out of an item then put them back in.
Drow 6 Jul, 2022 @ 7:07am 
Does this mod affect the bulbs that I already have looted or installed in the base? And does this mod also needs Item Tweaker API?