Stellaris

Stellaris

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Megastructure Policies (3.2)
   
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28 Feb, 2022 @ 1:48pm
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Megastructure Policies (3.2)

Description
3.2 Backup of my Mod
current version
A few policies to assist the construction of your megastructures.

Unlocked via the Mega-Engineering research
Tiers 0/1 Unlocked via the Mega-Engineering Research
Tiers 2/3/4 require the Master Builders Ascension Perk
Tier 2 can also be unlocked early by picking the Materialist or Fanatic Materialist ethic

Administrativ Multitasking

Trade some of your administrative capacity for megastructure build capacity

None (T0):
does nothing

Light (T1):
-15% Administrative Capacity
+1 Megastructure Build Capacity

Medium (T2):
-30% Administrative Capacity
+2 Megastructure Build Capacity

Heavy (T3):
-45% Administrative Capacity
+3 Megastructure Build Capacity


Administrativ Efficiency

Trade some of your administrative capacity for cheaper megastructures, but build them slower

None (T0):
does nothing

Light (T1):
-15% Administrative Capacity
-10% Megastructure Alloy Cost
-10% Megastructure Build Speed

Medium (T2):
-30% Administrative Capacity
-20% Megastructure Alloy Cost
-20% Megastructure Build Speed

Heavy (T3):
-45% Administrative Capacity
-30% Megastructure Alloy Cost
-30% Megastructure Build Speed


Extra Military Resources:

Trade some of your naval capacity for megastructure build speed

None (T0):
does nothing

Few (T1):
-25% Naval Capacity
+37,5% Megastructure Build Speed

Some (T2):
-50% Naval Capacity
+75% Megastructure Build Speed

Most (T3):
-75% Naval Capacity
+112,5% Megastructure Build Speed

All (T4):
-100% Naval Capacity
+150% Megastructure Build Speed

Doesn't override any vanilla files, should therefor be compatible with anything


I am open to suggestions for balance changes and additional policies