Left 4 Dead 2

Left 4 Dead 2

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Accuracy International AW50
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Game Content: Weapons
Weapons: Sniper
File Size
Posted
Updated
42.999 MB
1 Mar, 2022 @ 2:23pm
1 Mar, 2022 @ 11:32pm
3 Change Notes ( view )

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Accuracy International AW50

In 2 collections by Lt. Rocky
The Armory of Rocky
172 items
The Archive of the Late Deprive3D
21 items
Description
HEY SALAD. MORE GLOBAL OPERATIONS GUNS.

The Accuracy International AW50, the larger, Tank-punching evolution to the AWP, for when you want those people that whine and flail about the AWP's one-hit kills to be followed up as a smoldering pile of shoes. This is also the gun you bring if you're worried your uniform makes you look fat. The Accuracy International group decided they wanted to take their namesake to the next level and be internationally accurate in the sense that a single shot would be able to indefectibly hit the entire globe - The response to "hack the planet" was "shoot the planet"; You ever look at the Moon? You see all those holes on the Moon's surface? Yeah; This rifle.

This is a re-release of Deprive3D/Empty's Ava AW50, with some modifications by myself, done with his permission. I've tweaked this mod with some of my own personal touches, such as a new UI icon, animation blending, revamped shaders, new particles, some crispier audio, and a skingroup.

This replaces the AWP on Deprive3D's animations.

Enjoy, I hope you like it.

Source Files:
The source files to this can be obtained here![www.dropbox.com] As always please feel free to do what you like with these, but be sure to give credit to myself and Deprive3D.

Credits:

Alliance of Valiant Arms - AW50 model & textures
Payday 2 - Gunfire Audio
Call of Duty Kotick Strip Mines Remastered - Reloading audio

Luchadore - Scope model & textures
Tigg - Scope rails
Odeca3d - ANPEQ
DarkLoki - Scope Lens textures
Navaro - Reloading Audio
Deprive3D - Animations
Lt. Rocky - New compile; Shaders; Texture edits; Animation edits
84 Comments
Zelancholy 12 Jun @ 10:19pm 
Lt. Rockey, why are your weapons always so cool?
Ducksauce009 31 Dec, 2024 @ 2:38pm 
scope disappeared
Trunten 29 Oct, 2024 @ 5:35pm 
thank you for explaining the skin group scope concern, i appreciate it
happy to hear it's not technically a bug
LuckyRoot 25 Oct, 2024 @ 10:09pm 
@Lt. Rocky
Ah, I see. Thanks for the clarification!
Lt. Rocky  [author] 25 Oct, 2024 @ 1:10pm 
It's not a bug, nor is it related to the L4D1 campaigns. This weapon has a skingroup assigned to it that removes the scope when the skingroup index of the weapon spawner is set to 1, as opposed to the default 0.
LuckyRoot 25 Oct, 2024 @ 10:31am 
I've noticed the scope is missing on both the world model and viewmodel when playing L4D1 campaigns as shown in the screenshots below. Is there any chance you can fix it?:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3354534252
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3354534223
遛鱼 20 Sep, 2024 @ 11:00pm 
very nice
Chimera 8 Mar, 2024 @ 9:30pm 
it's like the Hecate II and the awp had a baby
铁男揍扁了小石 12 Feb, 2024 @ 10:59pm 
作者大大你好 想画一下你的awp 来打个招呼!
Adolf Netanyaxu 1 Feb, 2024 @ 9:02am 
What game is this weapon from?