Sid Meier's Civilization V

Sid Meier's Civilization V

81 ratings
Zaporizhzhia (Ivan Sirko)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
9.763 MB
2 Mar, 2022 @ 2:32pm
1 Change Note ( view )

Subscribe to download
Zaporizhzhia (Ivan Sirko)

In 1 collection by JFD
JFD's Civilisations
156 items
Description


ZAPORIZHZHIA (IVAN SIRKO)
Unique Trait: Reply of the Zaporizhzhia Cossacks
Enemy denunciations trigger a 'We Love the King Day' to start in your cities on the next turn. Melee, Mounted, and Gun Units trained in a city celebrating a WLTKD gain the Leadership bonus of Great Generals.

Unique Unit: Chaika
Replacing the Galleass for Zaporizhzhia, the Chaika moves at doubled the normal speed when beginning its turn stacked with a Siege Unit. The embarked unit in question also receives doubled movement. Pair Chaika with units such as the Trebuchet and Cannon to quickly transport them to your enemy's cities.

Unique Building: Sich
The Sich replaces the Armory for Zaporizhzhia. In addition to increasing the starting XP of newly trained units, the Sich increases Settler Unit Production based on any Military Production modifiers in the city, and half vice versa. Whilst the city is actively celebrating a WLTKD, these bonuses are doubled.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
23 Comments
slohaza 11 Oct, 2024 @ 12:34pm 
I played on Settler level. After the Sicz is built, the numbers for that city go very high, into tens of thousands, then go down to zero, etc. Definitely something is broken in this mod.
Gleb Cornery 2 Mar, 2023 @ 2:16pm 
Бачили мій мод на Запоріжжя на шосту?)

P.S. Побаньте русню)
slohaza 31 Dec, 2022 @ 9:55am 
I have noticed the same problem as JacobWo44. Please fix.
JacobWo44 20 Nov, 2022 @ 7:33pm 
The Sich building is horribly broken, its giving my city +54,870% production. pls fix
Ingvarr 14 Jul, 2022 @ 8:27am 
аххаххахах, оборжаться)
knjaz 25 Apr, 2022 @ 8:30am 
@This is Flatout

Dpurdy is currently working on an Ukraine mod for civ 6, it will come out very soon
Kantelamus 25 Apr, 2022 @ 4:17am 
Geroyam slava!
Is there a chance to get smth similar for Civ 6?
hottt3 23 Mar, 2022 @ 12:46pm 
Slava geroyam!
DerRitter 22 Mar, 2022 @ 4:12pm 
Great timing
Spaceracer 22 Mar, 2022 @ 3:33am 
good mod, released when it was most needed