NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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MK64 Mod 2
   
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File Size
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Updated
2.422 MB
3 Mar, 2022 @ 6:25pm
4 Mar, 2022 @ 11:02pm
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MK64 Mod 2

Description
It's a 250mm with two barrels. It's everything you ever wanted!

Both barrels fire at the same time; 2x MK64 costs, save power.

60pt.

Textures placeholder
8 Comments
Redshirt 5 Jan @ 12:03pm 
Sound isn't working with the new effects but it is an amazing and much needed mod (esp for the Vuaxhill's which I believe are underpowered in-game). Can you update for the sound fix or instruct on how to fix?
KingArthurWasARoman 10 Jul, 2023 @ 5:49am 
I tested this weapon system a few minutes ago, first on the Factions Unlocked faction(allows all hulls weapons in same faction) using a modded hull and then a stock hull, both worked.

I then moved to a separate modded faction. Both times on modded vessels the mk64 mod 2 appeared and worked just fine.

Tried with the Outlying Systems fleet, but the weapon did not show up. Could be the weapon system isn't meant for that particular faction because it did show up with Factions Unlocked on Outlying System.hulls.
Guardian 15 Sep, 2022 @ 4:12pm 
With the new update the mk64 mod 2 is currently only usable by alliance vessels and not any modded fleet. Don't know if that's intended or merely hasn't been updated yet.
Jack BeFlippen 14 Sep, 2022 @ 3:21pm 
oh please bring it back it was fun
~BofSs~ schroedinger 30 Aug, 2022 @ 9:32am 
New update broke the mod, any plans to update it? :)
~BofSs~ schroedinger 5 Apr, 2022 @ 3:00pm 
Love this mod! However it kinda feels a bit unbalanced? Maybe Increase the reload a bit since its 2 barrels? Other than that the guns feel balanced, however, the models are bugged. Even if you dont spot the enemy ships with RADAR, you can see the Gun Models on the Unspotted ships and therefore find them this way, kinda broken, hope its a small fix.
Coheed 25 Mar, 2022 @ 12:53am 
Dual 250s for the win, this is great. However any chance of a toned down version that I may be able to convince people to allow in multiplayer matches. Maybe reduce reload to 14 seconds?
dizzy 5 Mar, 2022 @ 4:20am 
I think my comment was removed. Anyway, The description is missing. The naming nomenclature isn't the same as similar guns and the icon is missing. Also, the gun is 10x more accurate than it should be. These need fixing. Great mod. Using it.

I'd only ask that the energy cost be raised by 25kw. Other than that, tis great.