tModLoader

tModLoader

65 ratings
Monstroriam Mod
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
3.725 MB
13 Mar, 2022 @ 10:38am
11 Aug, 2024 @ 10:04am
45 Change Notes ( view )

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Monstroriam Mod

Description
Monstroriam mod is being ported to 1.4 little by little.

Mod Content:

A total of 14 weapons:
  • 11 pre-hardmode
  • 2 hardmode
  • 1 sentry


A total of 11 weapons:
  • 6 pre-hardmode whips
  • 4 pre-hardmode sentries
  • 1 support sentry


A total of 15 accessories:
  • 10 pre-hardmode
  • 5 hardmode


A total of 15 furnitures
  • 2 Area Effect
  • 1 Click-For-Buff
  • 1 Chest
  • 2 Lanterns
  • 9 Crafting Stations


A total of 8 mounts
  • 5 Ground
  • 3 Flying


A total of 8 furnitures
  • 1 Town npc
  • 14 hostile npcs
  • 3 friendly npcs


A new sub-class that benefits from both summon and magic stats
Conjurer mana bar
-When using conjurer armor or weapons a new mana bar appears in the upper right that is used to activate armor set skills
-The main way to regenerate this bar is from getting hit by enemies
-The max mana can be upgraded by defeating optional bosses like King slime or Deerclops.
-Defeating the Old One's Army unlocks a very slow natural regen that upgrades for each tier defeated

Conjurer items
  • 12 Armors
  • 1 Potion
  • 23 Conjurer weapons
  • 11 Sentries


Originally posted by tModLoader Monstroriam:
Developed By gagadoliano
Popular Discussions View All (2)
5
24 Nov, 2023 @ 4:00pm
*Upcoming Content*
gagadoliano
2
18 Mar, 2024 @ 8:59pm
BUG ISSUE W CODING NEEDS FIX, TMODLOADER MESSAGE, I CAN SEND LOGS
SkullDevil_XII
32 Comments
SuspiciousLookingEye 18 May @ 1:40am 
Good small vanilla mod along with the new class but sadly no more updates :steamsad:
Hex: Thicc grass 8 Mar @ 1:16pm 
Is conjurer damage buffed by magical/summon damage buffs?
nameless 1 Mar @ 1:35pm 
still working?
Warp 30 Nov, 2024 @ 8:35pm 
Gotcha. I suggest you nerf the Cactus Shield to reflect 10% of damage. 50% of damage is a ton especially for an item you can get with surface level materials.
gagadoliano  [author] 29 Nov, 2024 @ 2:24am 
Warp, they are both a weapon and an armor
Warp 28 Nov, 2024 @ 7:35pm 
The Erchius Eye and Dirt Golem Head are being marked as an armor item. I can see them in Recipe Browser armor section and can also place them in my vanilla head armor slot. I'm still able to use them as weapons though.
General Unmei 14 Nov, 2024 @ 8:49am 
I have a question, is there a Discord server where i can learn more about the mod?
BigMcLargeHuge 11 Aug, 2024 @ 1:24pm 
@gagadoliano
gave it a whirl and it seems to be my mistake i had another placed down in a room and forgot about it (no light in room)
BigMcLargeHuge 11 Aug, 2024 @ 10:37am 
@gagadoliano
ah alright, ill have a look see later, as i did put someting down to help with building but i think i also put it away again and still got the debuff when hit, but i will double check when i can.
gagadoliano  [author] 11 Aug, 2024 @ 10:08am 
@BigMcLargeHuge It is probably a placed wooden trinket that is causing this, I forgot to put in this item's description that if you get hit you get the cursed debuff while you are inside it's buff range:slimescared: