Stormworks: Build and Rescue

Stormworks: Build and Rescue

86 ratings
PT-641 Mod.1 "Valke" Class 80ft PT Boat
   
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Vehicles: Vehicle, Sea, Advanced, Weapons
Tags: v1.4.11
File Size
Posted
Updated
1.625 MB
15 Mar, 2022 @ 8:23pm
20 Mar, 2022 @ 7:34pm
8 Change Notes ( view )

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PT-641 Mod.1 "Valke" Class 80ft PT Boat

Description
PT-641 is the 41st member of the 600 series "Valke" class of PT boats named after Commander Makarov J. Valke, a renowned PT boat captain who served in the first war of the Far East. PT-641 was notable for her service in the tenth PT boat squadron where she played an instrumental role in the early part of the Kissinger Islands campaign, where under the command of Captain James L. Knight, she along with the 5 surviving boats of the flotilla held off a small destroyer force at the Battle of Ballao Cove. During the battle, she sank a destroyer, turning the enemy force away, in exchange for the loss of 3 of the 5 torpedo boats. She along with PT-552, a 500 class PT boat, were the only surviving ships of the battle and, after picking up the survivors from the other 3 boats, retreated back and waited for the 5th destroyer squadron to arrive the next day. The defense of the island by PT-641 and the tenth destroyer flotilla successfully prevented the first attempt to land troops on the island chain and allowed friendly forces to hold out until the reinforcement by the 5th destroyer squadron.



PT-641 is 80ft long and carries 4 type 14 special greyback torpedoes. She is powered by 2 Matthew Industries supercharged V10 diesel engines powering her along at 50 knots at flank speed. She features a BL MK2 Surface Search Radar set allowing her to operate in low visibility conditions and at night. Her gun armament includes 2 twin 12.7mm turrets flanking the bridge, one single 37mm M1 autocannon forward of the bridge in a single mount, and a main cannon of a single Bofors L/60 40mm cannon in a fully traversable mount aft.



Credits

Radar Set - https://steamhost.cn/steamcommunity_com/profiles/76561198866717905/myworkshopfiles/?appid=573090&browsefilter=mysubscriptions
Engine Stuff - mattewjam (bc ofc it is)


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V1 - Base Version
V2 - Fixed Electrical Problem
V3 - Fixed Torpedo Propulsion Issues
27 Comments
Iggi Da Foxxo 30 Dec, 2024 @ 2:45pm 
Best mod
strovkost 17 Aug, 2024 @ 3:37pm 
hey just saying, the throttle has a glitch where it refuses to move and it will stay on 1
bjorn 7 Mar, 2023 @ 8:59am 
really good vesssel although the only problem is the torpedos take forever to explode so you need to fire them at a perfect angle onto a ships starboard or port side and only then will they MAYBE not bounce off and explode somewhere else
Clogtheforest 8 Feb, 2023 @ 4:32pm 
What thing did i make that had radar you used?
Booze_Rooster 27 Nov, 2022 @ 3:02pm 
this thing seawater cooled? started dissecting for ideas
SilverRogue2012 17 Aug, 2022 @ 8:40am 
Great Creation. How did you tune the PIDs on the torpedos so perfectly? the torpedos Im building cant even leave the dock area without jumping out of the water or diving to the bottom.
Cigarette 13 Jun, 2022 @ 7:44pm 
Never had a boat that can take more of a beating.

Like Ultrawing said, Fire extinguishers and welding torches would be great to have.
As well as putting a sight on the back Bofors.
Ultrawing_56 5 Apr, 2022 @ 1:53pm 
Hey, this is a great build and it works very well, but i do have a few suggestions
a bottom hull paint so it isnt straight green
decreasing up and down sensitivity on the guns and increasing sensitivity on the front gun
fire extinguishers and welding torches
otherwise this thing is great!
just a random strider 30 Mar, 2022 @ 2:36am 
green
DreadFed 29 Mar, 2022 @ 7:54am 
I plan on using your "Speed Indicator" (The Microcontroller that says Reverse - Flank Speed), your 40mm Bofors, and maybe your radar set