Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Kriel-Kraken-SS
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Blueprint: Base
Tags: Blueprint
File Size
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221.107 KB
17 Mar, 2022 @ 9:29am
1 Change Note ( view )

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Kriel-Kraken-SS

In 1 collection by jrandall
Military Survival Series - Alien Edition
38 items
Description
(BA CPU Tier 4, Class 17, Unlock Level 20)

Primary roles: Space Station, Production, Storage, Helios Module bays, Farms, Docking, Shield, Solar

The Kriel Kraken-Space Station was made for both Reforged Eden and Vanilla with plans to convert into a POI in the near future. It comes ready for Reforged Eden with all standard CPU cores (Including 1 basic, 2 improved, 5 advanced). It can be used in vanilla and does not have illegal parts, however vanilla cannot not support the CPU needed for the storage, so it will be far over tier 4. If not using CPU or willing to add a vanilla advanced core, you should have no issues.

Lore

The Kriel Kraken-Space Station was named by humans after a mythical sea monster as they didn't know what to make of it. "We have to understand the Kriel are expanding in the galaxy at a quick rate and pose an existential threat to the human race." said an unnamed government official. He continues, "After multiple attacks in various systems, now we see space hubs for the first time not far from our colonized systems. This is not a good thing."

Standard Features:

The station comes with 30 320K storage bays, 2 14K ammo boxes, 2 Helios module bays, basic defense for drone attacks, 3 farms totaling 90 grow plots(grow plots not included), hangar, multiple landing pads, 8 advanced constructors, 4 small constructors, 2 de-constructors, 3 furnaces, full med bay, alien recreation areas, T2 repair bay, 24 large solar panels, 6 capacitors, T2 shield, o2 and dispensers, armor lockers and armor repair, ATM, wide area WiFi, many cargo boxes, and some things we have no idea of.

This version of the station was built to keep main player functions mostly close together to limit some walking around however the station is quite large and getting away from the central area may lead you astray.

Offense and defense

The hull is made with combat steel, some areas like landing pads with hardened steel, and the interior with carbon substrate. It comes with a number of minigun turrets located to provide 360 degree protection. It comes with 2x14K ammo boxes and many additional turret mount points including 1 artillery position. For addition ammo, it is recommended to convert 1 of 30 320K controllers to ammo. It also has a location to add Offline Protection labeled as OP.


Features Summary:

1. CPU Tier 4 (RE), size class 17, unlock level 20
2. Can be used in Vanilla but will be far over CPU due to the storage, but no illegal parts.
3. Reforged Eden ready without upgrades.
4. Many minigun defense turrets, 2x14K ammo storage, combat steel hull, carbon substrate interior
5. 3 farms totally 90 grow plots (Grow plots not included)
6. T2 Shield, T2 repair bay, teleporter, ATM
7. Full medical bay, large area wifi, armor lockers, armor repair
8. 8 advanced constructors, 2 de-constructors, 3 furnaces, 4 small constructors, 30x320K storage controllers
9. Locations for many additional 3x3 turrets and 1 artillery
10. 2 Helios module bays
11. Hangar, multiple landing pads
12. 24 Large solar panels, 2 capacitors, 2 1x3 generators, many fuel and o2 tanks.

I hope you enjoy!

Notes: This creation is intended to be a POI and has large areas with no real player function. With that being said, this version does include a lot of production and storage and keeps it all close together off from the main hangar and hangar elevators with the exception of 2 smaller farms. So, production, storage, farms, repair bay, Helios modules, teleporter, etc., can be fairly quick to get to. If you run off in other places, getting lost is a strong possibility. :) However, once you know the basic layout, it should be pretty straight forward and easy to get around. It is also highly recommended to spawn so the front facing solar panels are aimed at a star for best solar output.
37 Comments
Inheritor 24 Jul, 2024 @ 2:54pm 
@jrandall this states it exceeds the block type limits for Vanilla. I see you said it was made for RE and vanilla, are we able to get a version that allows it to spawn in a vanilla game?
AstriaTheFox 23 Oct, 2023 @ 7:08pm 
Exceeds the standard limits of RE.
J'ee 27 Aug, 2023 @ 6:22pm 
So, J you said that you're not expecting people would really go for your Kriel Kraken, because of its "impractical" nature. But I'm seeing that of the 17486 unique visits, there are 6039 current subscribers to the Kraken. Would that mean that more than a third of the people who just came by the take a look at it, decided they wanted it? :D
AryusDeathblade 19 Jul, 2022 @ 3:26pm 
might be a late comment, but if i were to spawn this in vanilla, would it have the slots set aside for the T4 expanders like the rest of your creations or would i have to make due and see what i can do?
jrandall  [author] 24 Jun, 2022 @ 6:35am 
Thank you all! :)
Arisaema 23 Jun, 2022 @ 4:14pm 
That looks absolutely amazing! Great Job!
ezbz14 20 Jun, 2022 @ 11:34am 
Amazing work as always jrandall.

I saw one of your little older videos where you wanted the logic to turn on thrusters when you're in the pilots seat and off when you're not. I put that logic into a spanj Hammerhead and uploaded it if you're interested. It is called Hammerhead (Mk2). Cheers!
WhisperQuietly 25 May, 2022 @ 7:12am 
Hey Jrandall, great build! My only question is about the shield, I can't get it to charge *generator is on, shield switch is on*
Ráven 13 Apr, 2022 @ 10:02am 
yes, it mached. thx :)
jrandall  [author] 12 Apr, 2022 @ 10:42am 
Thank you very much [RTS]CHAOSKING, Ráven, and BitMunky! @Ráven, Could it be the Asteria Destroyer? (Human creation, max weapon limits (stock), it had only 1 hangar, but a top landing pad. If not that, maybe the Carapace-C3? I have never removed any creations from my workshop, so it should still be available. And thanks again all!