Teardown

Teardown

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Minecraft: Nether Fortress
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Type: Content
Category: Map
File Size
Posted
Updated
622.340 KB
18 Mar, 2022 @ 5:09pm
19 Mar, 2022 @ 2:33pm
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Minecraft: Nether Fortress

In 1 collection by The_Wolfian
The_Wolfian Maps
9 items
Description
A minecraft nether fortress for your destructive pleasure!

[Version 1.0]

This map is a little on the barren side at this current state. However the terrain is fully destroy-able down to the water (Lava) level, depending on how well people do performance wise will influence how I further add to the map.

So please leave a comment letting me know if it's running alright, and if you have any suggestions on what you would like to see added.

I personally enjoy just blowing it up and sometimes spawning a bunch of robots around the fortress is good fun.
28 Comments
MacaNoodle3 16 Nov, 2024 @ 10:44am 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
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▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌DO IT.
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Riftibility(Geneva Suggestion) 13 Jun, 2024 @ 12:07pm 
can you add nether ai mobs? (probably just take the ai villager script an use that) cool map!
thenavycats 21 Apr, 2024 @ 10:54pm 
it feels like im in minecraft
Getis8 26 Aug, 2023 @ 4:20am 
Pls make netherite block and torch spawnable
Toast Cat 26 Jan, 2023 @ 5:47pm 
You should make nether mobs!!!:steamhappy:
TheMostlyBoredGuy 22 Jan, 2023 @ 12:06am 
id go for the end an
d the nether
XDragon 3 Jan, 2023 @ 12:00pm 
I really look forward to End and the working Ender dragon (so that the behavior is at least a little close to the original)
(oh that google translator)
Adrian_The_Red 2 Jan, 2023 @ 10:34am 
living mobs
The_Wolfian  [author] 28 Nov, 2022 @ 2:54am 
The way I do it is by re-creating it by hand, all other methods like converting and all that never came out right unfortunately.
Master_Builder_Max 26 Nov, 2022 @ 6:53pm 
I am looking to convert some sections of my own world into teardown maps but the information online is pretty iffy at best, I tried converting the GLB files bedrock structure blocks give you to OBJ files so i can open them in magicavoxel but somewhere in the conversion from GLB to OBJ im loosing the textures and colors, is there an easier way to do this or a way where i can still have the original colors and textures?