Oxygen Not Included

Oxygen Not Included

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Element Captured Capsule
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8.785 MB
20 Mar, 2022 @ 3:10am
30 May @ 8:33pm
45 Change Notes ( view )

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Element Captured Capsule

In 1 collection by tyrian
tyrian兴趣使然的Mod合集
7 items
Description

Update Log
May 31, 2025: Now the capsules will not lost the elements or pickupables when there's no teleporting points set

March 14, 2024: The overview map and teleportation point setting tool have been added back, and they are compatible with the "Teleport to" button

March 12, 2024: The overview map and teleportation point setting tool have been removed, replaced by a 'Teleport To' button; an auto-release button has been added.

March 1, 2024: Fixed the construction error caused by the update to version 596100
January 1, 2024: The capsules have also finally joined the teleportation technology family! A new tool and overview page have been added, with the teleportation drop points for liquid, solid, and gaseous elements marked. After the capsule explodes, the elements captured by the capsule will automatically be teleported to the marked location.
December 17, 2023: A new room detection function has been added. When turned on, it will only affect the elements in the room where the current capsule is located. The default is off.
October 6, 2023: Fixed the crash issue caused by the October quality of life update.
June 16, 2023: Fixed the crash issue caused by the June update.
Emergency bug fix: The judgment of the newly added gas capsule water gate should only belong to the gas capsule, but due to a mistake, the default value was changed to false, after switch to On, which directly affected the normal judgment of other capsules. After receiving feedback from everyone, we came down from the highway to the internet cafe for repair. We apologize for the bad experience caused by this.

May 1st, 2023: The gas capsule has added a function to detect water gates (default is on, which assumes the water gate is a wall). I can't think of a way for the liquid capsule to detect water gates at the moment.

April 30, 2023: Significantly optimized performance (I see which smart cute still thinks it's caused by animation); supports selecting explosion range (minimum 128, maximum 2000, can blow up the entire base if used improperly on weak machines); added Chinese localization (supports Chinese and English).
April 10, 2023: Redesigned animation; mining capsules can now mine diamonds.
April 5, 2023: Added suction force to pick up capsules; removed the setting for copying people and animals; added a remove button, so capsules can be eliminated directly in case of accidental construction.
April 2, 2023: Added collection capsules, which can pick up collectible items on the ground; the explosion range of most capsules has been increased to 300 tiles; can now extract gas and liquid from mesh tiles, permeable tiles, and pneumatic doors.

Element Capture Capsules
Added 5 buildings that can be built anywhere. After being blown up, they will detect all the spaces within a certain range and collect all the elements in the space according to the selected element, put them in a bucket, and drop them. The building does not require materials or duplicants to build.


  • Vacuum Capsule: After use, all gas and liquid elements in the room where the capsule is located can be instantly captured and put in a bucket (to avoid destroying the vacuum, polluted water will be completely removed instead of being put in a bucket. You can choose whether to put polluted water in a bucket).

  • Liquid Element Capsule: You can choose any liquid element. After use, all the selected liquid elements in the room where the capsule is located can be instantly captured and put in a bucket (supports non-selected element judgment).

  • Gas Element Capsule: You can choose any gas element. After use, all the selected gas elements in the room where the capsule is located can be instantly captured and put in a bucket (supports non-selected element judgment).

  • Mining Capsule: After use, all the solids within the range can be mined instantly. The range and hardness of mining can be adjusted, and the mining range can be blocked by buildings (same as the mechanical arm blocking rule).

  • Pickup Capsule: A new way to collect garbage. After use, all the droppable materials within the range will be sucked to the center by a black hole.
Popular Discussions View All (2)
1
19 Jul @ 2:16am
1
lonelywhile
436 Comments
Seyketsu 14 Jul @ 5:48am 
Why's the 2.0 in english, but 1.0 is chinese ?
gu 11 Jul @ 3:54am 
液体胶囊使用会报错这个是报错代码(只有部分因为留言不能超过1000):Exception in: (LiquidCapsule).Vacuumbomb.BombStateMachine.root.boom_2.boom_2
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Vacuumbomb.Boomable.detectWaterGate () [0x0008e] in <b3fae72afc1e451a8e7bed19b57dbf2f>:0
at Vacuumbomb.Boomable.doBomb () [0x000da] in <b3fae72afc1e451a8e7bed19b57dbf2f>:0
at Vacuumbomb.BombStateMachine+<>c.<InitializeStates>b__1_3 (Vacuumbomb.BombStateMachine+Instance smi) [0x00019] in <b3fae72afc1e451a8e7bed19b57dbf2f>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <0fc850f6a6e247dd80ffaaaf03c47ba8>:0
Kazz_The_Beast 29 Jun @ 6:16am 
how can i change the hotkey for this? it is set to Q now
heipen111 29 Jun @ 1:24am 
大佬啊,检测房间功能失效了,现在游戏里面没有杂间了
小左 27 Jun @ 8:57pm 
玩到后面一使用这个mod会崩溃啊使用真空胶囊直接就会崩溃报错
tyrian  [author] 26 Jun @ 2:42am 
@kxy 这个问题在出仿生人的mod之后我就修复了
kxy 24 Jun @ 10:04am 
使用收集胶囊的时候会崩溃。我重新订阅了模组,也使用了mod update,但依旧会崩溃,以下是错误代码的前半段(因为留言不能多于1000字符)
Exception in: (PickupCapsule).Vacuumbomb.BombStateMachine.root.boom_2.boom_2
System.MissingFieldException: Field not found: Tag .GameTags.Minion Due to: Could not find field in class
at Vacuumbomb.BombStateMachine+<>c.<InitializeStates>b__1_3 (Vacuumbomb.BombStateMachine+Instance smi) [0x00024] in <0ffb34bdf663480091d0a5efaf6c87ad>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <de400b4adfd7413aba747f509f69c810>:0
良天一 18 Jun @ 10:27am 
为啥不掉落元素桶啊
Arelon 13 Jun @ 7:49pm 
mines not crashing but it completely deletes the element instead of putting in a container. did something change in the update?
jomyhuang 8 Jun @ 10:54pm 
真空胶囊水门侦测会把非"水"的液体也吸收破坏掉, 比如石油, 盐水这些