Space Engineers

Space Engineers

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[ARM] Corsair SHR-A1
   
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Type: Blueprint
File Size
Posted
Updated
8.136 MB
20 Mar, 2022 @ 5:06am
31 May, 2022 @ 1:39pm
6 Change Notes ( view )
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[ARM] Corsair SHR-A1

In 1 collection by Noisy JET
Survival Technology ▬★▬ARMATech▬★▬
54 items
Description
No mods / Fighter / Survival

Corsair is a heavy fighter project. Capable of performing a wider range of missions compared to the Irbis project. For this purpose it has at its disposal 9 autocannons, a turret, 2 railguns, and 8 points for mounting suspended armament, and the power plant in the form of 2 rectors allows to significantly increase the combat radius.

A brief guide to reloading the missiles:
  • To reload the missiles, turn on one of the projectors;
  • ( ! ) Do not activate 2 projectors at a time;
  • You can combine missiles (hydrogen from below, ion from above, or vice versa);
  • You may only reload missiles from above or below;
  • After reloading the hydrogen missiles, remember to refuel and fire off the conveyors.

Characteristics:
  • PCU - 5300;
  • Empty weight - 62 tons;
  • Payload - 25 tons;

Main blocks:
  • cockpits - 1;
  • autocannons - 9;
  • autocannon turrets - 1;
  • railguns - 2;
  • gyroscopes - 5;
  • connectors - 1;
  • medium container - 2;
  • large reactors - 2
  • small hydrogen tanks - 7;
  • О2/Н2 generators - 1;
  • programmable blocks - 2;
  • projectors - 2;
  • antennas - 1;
  • beacons - 1;
  • parachutes - 2;
  • ore detectors - 1.

Other works in the collection Survival Technology
Popular Discussions View All (1)
1
9 May, 2022 @ 10:08am
Mod.IO
Shiznet
18 Comments
SKYLINE 8 May, 2022 @ 3:54am 
:bfengineer::bfengineer::steamthumbsup::steamthumbsup::bfengineer::bfengineer:
Noisy JET  [author] 28 Apr, 2022 @ 11:31am 
Update:
- the ship capture indicator is correct.
Mathias 2 Apr, 2022 @ 5:38am 
Very impressive ship and vanilla!
Double Tap 50Cal 1 Apr, 2022 @ 12:24am 
still love it any way regardless, if you extend the length via one block you might be able to throw some atmospheric thrusters downwards would need a minor re-work.
Gifted Lion 31 Mar, 2022 @ 2:49pm 
I especially like how you incorporated the railguns. Looks seamless and still effective as a precision weapon.
Noisy JET  [author] 31 Mar, 2022 @ 1:19pm 
Update:
- increased lateral and lower thrust.
Noisy JET  [author] 31 Mar, 2022 @ 3:37am 
@ᒪᓍᘜᓰᑢᗩᕵᓰSᑢᓰS, I understand. You want more downward thrust.
Double Tap 50Cal 30 Mar, 2022 @ 8:18pm 
all your designs lack downwards thrust and cant' do it been a fan of yours for a while you do you any way good luck.
Double Tap 50Cal 30 Mar, 2022 @ 8:17pm 
if you bank like a real plane on earth, horizon 1-5 so not aiming below the horizon it should not fall while banking on earth if it has enough down thrust , hold space bar and forwards thrust and turn the plane fairly side on if you don't have enough down thrust your ship will fall so you cant bank and do circles.

all that means is you cant dog fight to well if your in turns the only way to solve it is additional downwards thrusters, circling is a common strategy in real life plane combat and the ship cant do it with out losing altitude falls pretty fast.
Noisy JET  [author] 28 Mar, 2022 @ 4:33pm 
@ᒪᓍᘜᓰᑢᗩᕵᓰSᑢᓰS, I checked the ship and found no power overloads.