Barotrauma

Barotrauma

244 ratings
FDF-Vulture
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File Size
Posted
Updated
3.724 MB
20 Mar, 2022 @ 1:52pm
16 Apr @ 5:40am
30 Change Notes ( view )

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FDF-Vulture

In 1 collection by Vootfer
FRONTIER SHIPYARDS
4 items
Description
The Vulture is a small patrol vessel engineered for speed, precision, and the ability to punch well above its weight class. Fast and nimble, able to patrol the depths of Europa while armed with enough firepower to deal with pirates, hostile forces, and even the most dangerous creatures of Europa. Solid choice for starting your journey or continuing one... Brought to you by Frontier Shipyards!

Stats:
  • Class: Scout Tier: 2
  • Price: 12500 mk
  • Recommended Crew: 1 - 4
  • Horizontal speed: 30 km/h
  • Vertical speed: -19/20 km/h
  • Size: 18x6 m
  • Cargo Capacity: 8 Crates
Most shuttle shells have equal HP to regular ones (nothing above 200HP, of course, don't you worry)
Features:
  • Stealth Mode | Turns the reactor off and turns on your batteries. The engine gets set to 20% and turns off the oxygen generator, fabricators, and outside lights.

  • Text Displays & Light Indicators | Submarine features numerous text displays and light indicators providing valuable information, such as current depth, power load, or ballast tank maintenance status.

  • Ballast Maintenance | Lets you turn off specific ballast pumps for easier ballast flora removal.

  • Exposed Relay | Here, you can wire up anything you want and turn it off if need be (connected to "Systems").

  • Lockable Doors | Most doors can be locked; a light indicates if the door is locked (red) or unlocked (yellow). AI can't open locked doors.

  • Condition 1 | If any room except for ballasts and airlock becomes flooded, all ship's interior lights will automatically turn red, and depending on which room is flooded, triggers an alarm alerting your crew to said room. You can manually trigger it via a lever near the navigation terminal and deactivate it once no room is flooded.

  • Lights Panel | Allows you to customize the color of your lighting without affecting other color modes (RGB).

  • SERR Kits | Spread around the vessel, these kits contain either a diving mask, a welding tool, a small amount of medicine, or firearms in case of emergency, such as your vessel being boarded by intruders or in case of a hull breach. Marked with a red arrow (SERR: Survival, Evasion, Resistance, Restoration Kit).

  • Exterior Cameras | They are accessed through a periscope in the command room; cycle through them by Left-Clicking.

  • Docking Port Hatch | Can be opened or closed; automatically closes after five seconds.

  • Fabricators | Submarine features a fabricator, deconstructor, and medical fabricator.

  • 4 Diving Suits | All suits refill oxygen.

Weaponry:
  • 1x Fixed Railgun (Right)
  • 1x Heavy Pulse Laser (Right)
  • 2x Chaingun (Top, Left)
  • 1x Depth Charge (triggered via lever)
  • 4x Discharge Coil (1 Top, 1 Right, 2 Bottom)

𝗙𝗘𝗘𝗟 𝗙𝗥𝗘𝗘 𝗧𝗢 𝗖𝗢𝗠𝗠𝗘𝗡𝗧 𝗦𝗨𝗚𝗚𝗘𝗦𝗧𝗜𝗢𝗡𝗦 𝗔𝗡𝗗 𝗕𝗨𝗚 𝗥𝗘𝗣𝗢𝗥𝗧𝗦
82 Comments
Coltonjay14 27 Jun @ 9:05pm 
@しろ says that he can not wire the submarines reactor so that he can make a auto reactor for it.
yeah i would like to have the power to wire anything in the ship, can you make a version of that?
Vootfer  [author] 20 Jun @ 7:36am 
Hey, sorry I’m not quite following. Could you clarify a bit?
しろ 15 Jun @ 4:23am 
Question for the creator, how do you do the automation for the reactor? I meant that for some reason, I can not contact the reactor in any way: neither remove and put the wire, and this is not only with him, and with most of the mechanisms on the ship.
Vootfer  [author] 17 Apr @ 9:12am 
Hey, you can check the change notes — just minor tweaks, nothing major.
CoalFiredBanana 17 Apr @ 8:57am 
May I ask, what did the update add? I've had to modify your amazing sub for my solo campaign, loving it
Gary Volkovich 25 Oct, 2024 @ 5:57am 
@:(, У тебя шлюз в хвосте.
А люк это для стыковки и стыковки онли.
Балбес.
алькагализьмяу 11 Sep, 2024 @ 8:07am 
какого хуя тут нет нормальных шлюзов, а просто ебучий люк, ака нажал на кнопку и все затопило нахуй
Vootfer  [author] 3 May, 2024 @ 1:33am 
Appreciate the feedback! Possibly yes, I'll check the oxygen issue later. And about the button, well it's there to simply switch the relay on/off.
Corregidor 2 May, 2024 @ 11:46pm 
Loving the sub so far! Doing my first solo run with AI crew and its working pretty well minus some leak repair hiccups with the AI.

Of bigger concern is the fact that the cockpit no longer seems to be getting Oxygen and i have to open the door every once in a while to make sure i dont suffocate. Do you know why this is happening? Also whats the power relay button next to the reactor do?

Thanks in advance for the help!
Eileen 16 Jan, 2024 @ 3:26pm 
No problem, take your time. I was just wondering in case I was doing something wrong lol. Love your work btw