RimWorld

RimWorld

Not enough ratings
Heyra HMAA for SOS2(eva patch)+ Abyss Moyo SOS2 Patch
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3
File Size
Posted
Updated
363.607 KB
21 Mar, 2022 @ 2:40pm
10 Apr, 2022 @ 9:11am
6 Change Notes ( view )

Subscribe to download
Heyra HMAA for SOS2(eva patch)+ Abyss Moyo SOS2 Patch

Description
给聆族的轻重型HMAA以及头盔添加了eva标签,不用费劲打开角色编辑器添加了
是对着其他mod照猫画虎做出来的,封面是用了最多心的部分吧大概(
遇到什么问题麻烦留言反馈一下,虽然我也不是很懂
更新:给红茉约也做了个,放一起力
9 Comments
Enterprise  [author] 16 May, 2022 @ 6:50pm 
@Tearous 应该不会 我记得patches写了检测对应mod的(
Tearous 16 May, 2022 @ 4:38am 
只用红茉约的SOS2特性,没有打聆族mod,应该不会有什么bug吧?
Enterprise  [author] 27 Apr, 2022 @ 8:23am 
@林檎('ω') 这真不知道是什么问题了 我也8懂……看着是原版家具拓展有啥问题?
林檎('ω') 25 Apr, 2022 @ 6:31am 
mod加载会爆红字,已经只启动相关mod了
Error while instantiating a mod of type VFECore.VFEGlobal: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at Verse.ModContentPack.LoadPatches () [0x0003c] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ModContentPack.get_Patches () [0x00008] in <99518a644a3e4a7ea3fde566568df84a>:0
at VFECore.VFEGlobal..ctor (Verse.ModContentPack content) [0x00058] in <9abc1d64e4bb4827b0918801e02a33ec>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
Enterprise  [author] 27 Mar, 2022 @ 6:15am 
草,那估计是主mod的问题了
有事烧纸 23 Mar, 2022 @ 10:15pm 
主mod的作者今天更新了,上来一看红字消失了......
Enterprise  [author] 23 Mar, 2022 @ 9:35am 
@有事烧纸 看着你这个是头盔和原来的数据冲突,不懂什么原理了……主要是我这没遇到这个问题就很神秘 说不定是其他的导致冲突了? 或者你是放在原mod后的吗(
实在不行弄个本地版本把patch文件里面的<Insulation_Heat>和<Insulation_Cold>这俩的大段删掉就留个添加eva那段吧 我也不懂了(
Enterprise  [author] 23 Mar, 2022 @ 9:11am 
啊不好意思,我检查一下是什么问题
有事烧纸 22 Mar, 2022 @ 3:45am 
装了有红字
XML error: Duplicate XML node name Insulation_Heat in this XML block: <statBases><WorkToMake>18000</WorkToMake><MaxHitPoints>220</MaxHitPoints><Mass>3</Mass><Flammability>0.2</Flammability><ArmorRating_Sharp>1.2</ArmorRating_Sharp><ArmorRating_Blunt>1.2</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>50</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Insulation_Heat>25</Insulation_Heat></statBases>