Crusader Kings III

Crusader Kings III

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Dwarves Rising
   
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23 Mar, 2022 @ 11:29pm
27 Mar, 2022 @ 7:06pm
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Dwarves Rising

Description
Inspired by Bezborg

Dwarves Rising allows you to convert your entire culture into Dwarves while also adding the Stubborn and Herculean traits.
Popular Discussions View All (1)
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27 Mar, 2022 @ 3:03pm
Altering This Mod or Creating Your Own
oNeCoLdKiLLeR
6 Comments
OwnGoal99 26 May, 2022 @ 2:35pm 
Should use Dark Sun rules, dwarves and humans can have children but their a third breed called Muls and they are sterile.
oNeCoLdKiLLeR  [author] 27 Mar, 2022 @ 8:22pm 
I feel like if a dwarf were to have children with a non dwarf character then they would at the minimum be a mix between the two so leaving it to chance is the better option for me. Plus the fact that if both characters are dwarfs they are 100% going to have dwarf children is good enough I think.
D34DLY 27 Mar, 2022 @ 4:25pm 
edit dwarf trait to add

inherit_chance = 100

if desired
oNeCoLdKiLLeR  [author] 27 Mar, 2022 @ 3:15pm 
I just added a discussion that would allow you to either create your own decision or alter the one I created. It has everything you would need in order to create a similar or flat out copy of my mod where you can change anything you wish.
oNeCoLdKiLLeR  [author] 27 Mar, 2022 @ 10:41am 
Currently how the game works with the vanilla code is that if both parents possess the dwarf trait the children will always gain that trait. Plus if there are any problems where your children are not born with the dwarf trait you are able to run the decision every six months. I added that time period to the decision because the game will automatically add random characters to your culture and sometimes they won't have the dwarf trait. I suppose I could take out the 6 month wait time and allow you to activate the decision whenever you pleased.
SplittinHeads 27 Mar, 2022 @ 6:03am 
Does this make dwarf 100% inheritable trait? That would be perfect